Does Nintendo Switch Lite support Nintendo Switch Online ...

can you play online with your friends on nintendo switch lite

can you play online with your friends on nintendo switch lite - win

The Witcher 3 Renewed My Love of the Switch

I bought a Nintendo Switch a little over a year ago with a gift card I was given. With it, I bought Breath of the Wild, and a handful of indie games I wanted on a handheld device. At first I was a fan, but slowly I grew more frustrated with my experience. That is, until, I played The Witcher 3 on it. Let me explain...
Why a Lite and not a regular Switch? I have two kids under 3 and have little to no time to play games anymore. I have an Xbox One with GamePass Ultimate that I used to play regularly, but that’s fallen to the wayside and for the first time in 10 years I’m letting my Xbox subscription end. I was playing games more on my iPhone than anywhere else because I could pick it up and stop very quickly. And that was the appeal of the Lite: play at my pace, wherever I wanted, without being beholden to a TV or a separate controller.
I’m really into games with depth (western style RPGs), some RTS, and some FPS games. I never really got into the JRPG genre and have never been a fan of the gacha element some games offer. The Switch Lite would allow me to play the handful of games I really wanted to try by playing it on my time - when the kids and wife allow it.
What made me love the Switch? When I first played BotW, I was in love. Despite what some critics say, I found the game to be glorious as it allowed me to explore and adventure at my pace. And even on its tiny screen and with some of the limitations of the Lite, I still enjoyed every moment. So much so that I grinded away and went after almost every achievement (I didn’t bother finding all the korok seeds and one or two other things). I was almost sad to put that game away, but I was also content. The journey was worthwhile.
I saw my game library (digital only) grow quite quickly. I enjoyed Phoenix Wright (fun writing), Played through two houses in Fire Emblem: Three Houses, enjoyed quirky indies like Golf Story, and rediscovered classic gems on a handheld device like Doom and soon I’ll play The Bioshock Collection (played 1 in the past but never 2 and Infinite). But something was bothering me.
What kept my love at bay? Nintendo at its best is a magical experience that brings a smile to your face. This is due to the love they put into their games, story telling style, and their unique twists on a modern day console. However, when you compare Nintendo to its completion - at least, on paper - it’s a different story. Some of this still bothers me. Some examples.
Why is the Witcher special?
I’ve owned The Witcher 3 on Xbox GPU and even got a free copy on PC. When it came out on the Switch I paid attention to the reviews but scoffed at the price. The game is exactly what I love to play, but it’s also a huge investment. I know that it’s a rewarding experience, but again: life gets in the way. I can’t sit at the PC or Xbox and play it casually on my time. I get distracted all the time.
Finally, after talking to so many other gamers and friends who constantly were raving about this as one of their top games of all time, I decided to just do it. I bought the digital version at a slight discount (still far more than other platforms), and I started playing it casually.
The Witcher 3 is a wonderful port. CD Project Red despite their issues with Cyberpunk 2077 right now Saber Interactive did an absolutely glorious job at finding a balance of making the game feel like a first party Switch title, and not hampering the performance. I know, I know, people rightfully take issue with the graphics when connected to a TV and what not, but that’s not the point. If I wanted to play on a screen, I could on another platform. This game works perfectly on my Lite. I am immersed in it and I can stop and pick up at any moment throughout the day. I still have so much to do, but I’m finding myself go after every side quest and sub plot that I can - just like in BotW. It’s this form factor that allows me to easily battle enemies with the built in joy cons. It’s this form factor that has me loving games and wanting me to do nothing else but pick it back up. It’s glorious. Now I’m sure there are many of you who bought this game and didn’t enjoy playing it on a larger screen. I can imagine the disappointment with that, but at the same time - what more could you expect from a console that isn’t meant to be a powerhouse? At least the developer tried to deliver the experience on this platform.
TL;DR: Despite all of its flaws, the Switch really nailed an immersive experience that I needed in my gaming life, and I’m thankful to Nintendo for it. Also thank you to CD Project Red Saber Interactive for delivering an excellent port of a game that feels like it was meant to be on a portable device like the Switch.
EDIT: AmIajerk1625 pointed out that Saber Interactive did the port. Fixed above.
EDIT2: This post really seems to have struck a nerve with people on this subreddit. My intent was simply to share my experience of how I’ve been struggling to stay in love with this console, but this game made me realize why I love it. I suppose honest criticisms of the console aren’t welcome here.
submitted by Jeratain to NintendoSwitch [link] [comments]

How should my quarantined husband and I play Fortnite BR?

SOLVED: We bought a used PS4 off online marketplace and had a friend deliver it to us. Thanks for all your advice!
Hi, hubby and I are stuck in home quarantine for 14 days and really want to play Fortnite BR. We used to both play mobile on iOS a lot but haven’t played since the ban. We don’t PC game or own any consoles. As far as I can see our options are:
  1. Try to follow the Golden YT tutorial to get it working on mobile. I still have the installed app on my 8+ but hubby just got a new 12 so doesn’t have it. I’m worried about comments saying it could break our laptops or brick our phones?
  2. Buy 2x cheap android phones and get Google store accounts? We can afford this, but can you play decently OK on a super cheap LG/Oppo burner?
  3. Buy two Nintendo switch lites (have to buy 2x because you can’t split screen on the TV right?) This is kind of expensive but TBH we are considering blowing the cash if it’s the best option.
Nice genuine advice appreciated, we’re kind of old and not really gamers but we really miss Fortnite. We only ever play with voice chat turned off because we’re not creeps, we just like playing BR. I could probably manage option 1 if I get genuine advice that it’ll work, I’ve installed plenty of software cracks/workarounds before. Thanks in advance!
submitted by aprilagyness to FortNiteMobile [link] [comments]

Nintendo Switch Lite Yellow £153.48 delivered / Grey £158.41 delivered @ Amazon Germany

The description of this deal was not provided by this subreddit and it's contributors.
£153.48 - Amazon Germany
Credit to @Brutes for the Blue variant of the deal.
Nice price for the Switch lite. You can utilise your UK Amazon details to purchase. Please note that there will no be no extra VAT etc.. to pay as Amazon incorporates these taxes into the final total you pay. The product is more likely than not to come with an EU plug, so an adaptor is likely to be required.
Designed for on-the-go gaming
It's ready to go whenever you are! The Nintendo Switch Lite has been designed with on-the-go gaming in mind, so you can jump into your games on your commute, on a flight, out at the park - anywhere at all.
Weighing only 276g, it's super lightweight, so it's perfect for popping in your backpack or bag for some spontaneous gaming if you find yourself with some time to kill. The controllers are built-in too, so there's no chance of them getting damaged or lost when you're out and about.
The Switch Lite plays the whole library of Nintendo Switch games that have a handheld mode, so if you've already got a Switch console, loads of your games will already be compatible.
**More multiplayer options
Link up to eight Switch or **Switch Lite consoles to play with friends instantly. In handheld mode, the Switch can detect other consoles, making it easy to start playing local multiplayer games in just a few moments, with no complicated pairing or setup.
Connect your Nintendo Switch online for multiplayer action with or against players from all over the world. Compete against others, or team up in future co-operative games.
Get more from your console
It's not just for gaming. With the News feature, you can get the latest news and updates while you're connected to the internet. And with the Album feature, you can take screenshots to save to your hard drive or share directly and instantly to social media. Now no one can doubt that unbelievable high score!
**Your games stored internally
**Store your games on 32 GB of internal memory - so you've always got all your favourites with you. If you just can't choose, you can easily upgrade the storage using microSDHC or microSDXC cards so you've got space for your whole library.
This deal can be found at hotukdeals via this link: https://ift.tt/3ry2WoW
submitted by SuperHotUKDeals to HotUKGamingDeals [link] [comments]

Nintendo Switch Lite Yellow £153.48 delivered / Grey £158.41 delivered @ Amazon Germany

The following description is not provided by this sub or any of it's contributors.
£153.48 - Amazon Germany
Credit to @Brutes for the Blue variant of the deal.
Nice price for the Switch lite. You can utilise your UK Amazon details to purchase. Please note that there will no be no extra VAT etc.. to pay as Amazon incorporates these taxes into the final total you pay. The product is more likely than not to come with an EU plug, so an adaptor is likely to be required.
Designed for on-the-go gaming
It's ready to go whenever you are! The Nintendo Switch Lite has been designed with on-the-go gaming in mind, so you can jump into your games on your commute, on a flight, out at the park - anywhere at all.
Weighing only 276g, it's super lightweight, so it's perfect for popping in your backpack or bag for some spontaneous gaming if you find yourself with some time to kill. The controllers are built-in too, so there's no chance of them getting damaged or lost when you're out and about.
The Switch Lite plays the whole library of Nintendo Switch games that have a handheld mode, so if you've already got a Switch console, loads of your games will already be compatible.
**More multiplayer options
Link up to eight Switch or **Switch Lite consoles to play with friends instantly. In handheld mode, the Switch can detect other consoles, making it easy to start playing local multiplayer games in just a few moments, with no complicated pairing or setup.
Connect your Nintendo Switch online for multiplayer action with or against players from all over the world. Compete against others, or team up in future co-operative games.
Get more from your console
It's not just for gaming. With the News feature, you can get the latest news and updates while you're connected to the internet. And with the Album feature, you can take screenshots to save to your hard drive or share directly and instantly to social media. Now no one can doubt that unbelievable high score!
**Your games stored internally
**Store your games on 32 GB of internal memory - so you've always got all your favourites with you. If you just can't choose, you can easily upgrade the storage using microSDHC or microSDXC cards so you've got space for your whole library.
This deal can be found on hotukdeals via this link: https://ift.tt/3ry2WoW
submitted by SuperHotUKDeals to SuperHotUKDeals [link] [comments]

Final Fantasy: Crystal Chronicles Remastered - Review Thread

Game Information

Game Title: Final Fantasy: Crystal Chronicles Remastered Edition
Platforms:
Trailers:
Publisher: SQUARE ENIX LTD.
Review Aggregator:
OpenCritic - 65 average - 18% recommended - 18 reviews

Critic Reviews

Attack of the Fanboy - Brandon Adams - 3 / 5 stars
Final Fantasy Crystal Chronicles Remastered Edition could have been a success had it simply nailed the multiplayer, but cumbersome limitations make it difficult to enjoy with friends. Overall the Remastered Edition is a prettier, yet lesser experience all these years later, so unless you're itching for that sweet hit of nostalgia and don't mind playing with strangers, it's perhaps best to sit this journey out.
Destructoid - CJ Andriessen - Unscored
While there are a few aspects here that are dated (Miasma streams, anyone?), there is a lot to Final Fantasy Crystal Chronicles Remastered Edition that is timeless.
GameSkinny - Joshua Broadwell - 6 / 10 stars
Final Fantasy: Crystal Chronicles Remastered recreates the original's flaws, and like before, it's best enjoyed as a multiplayer-only game.
Gamer Guides - Ben Chard - 3 / 5 stars
Final Fantasy Crystal Chronicles is still as fun as it ever was, but the new additions fail to make an impact and in some places, lessen the experience.
Gamers Heroes - Johnny Hurricane - 65 / 100
Final Fantasy Crystal Chronicles Remastered can only be recommended to the most die-hard of Final Fantasy fans, and only if they play in its single player mode. Those looking to play multiplayer with friends are going to be sorely disappointed.
GamingTrend - David Flynn - 75 / 100
Crystal Chronicles Remastered Edition is an almost great update on the original. While the game itself is still fantastic and the new content is fun, the online only multiplayer leaves a lot to be desired in terms of quality and features.
Hardcore Gamer - Kirstin Swalley - 4 / 5
Final Fantasy Crystal Chronicles was already a wonderfully unique and challenging title when it originally released, but the Remastered Edition brings that all to the table with even more plus the ability to finally play with friends online.
Hobby Consolas - Álvaro Alonso - Spanish - 70 / 100
Quotation forthcoming.
Metro GameCentral - 5 / 10
The original was hardly viewed as a classic even at the time and while a lot of work has gone into this remaster it can't hide the game's intrinsic shallowness and repetition.
Nintendo Enthusiast - Dominick Ashtear - 6 / 10
As it is right now, with social distancing and self-quarantining being the norm in the United States, I can't recommend this title.
Nintendo Life - Mitch Vogel - 6 / 10
Final Fantasy: Crystal Chronicles Remastered Edition is the kind of game that will unfortunately only appeal to a relatively limited demographic.
NintendoWorldReport - Jordan Rudek - 6 / 10
While the most dedicated players will find a game containing dozens of hours of grinding and challenge to overcome, most are likely to encounter repetitive and simplistic gameplay with no major story to reward their endeavoring. Many will no doubt find the final main game dungeon to be too great an obstacle to overcome. Without nostalgia to buoy its lackluster gameplay loop and online functionality, Crystal Chronicles is one caravan ride you may want to skip.
Noisy Pixel - Azario Lopez - 7 / 10
Final Fantasy Crystal Chronicles: Remastered Edition carries with it many hours of action dungeon crawling and loot collecting. It’s a Final Fantasy game where the story is centered around the player’s actions and how they take on the many trials thrown their way. This is a game created for multiplayer, so the lack of local offerings hurts it a great deal, but the online features are their to group up with friends and create your own adventure.
PSX Brasil - Thiago de Alencar Moura - Portuguese - 70 / 100
Final Fantasy Crystal Chronicles Remastered Edition is a fun experience, although its transition to the current generation has been fraught with problems. Its history and combat are simple but pleasant, but the remastering is not the most impressive and multiplayer suffers from a series of confused and unnecessary ideas that limit what can be taken from it.
PowerUp! - James Wood - 8 / 10
It’s just all so captivating and lovely, rising above small annoyances or shortcomings to prove why it has been held up as a classic for so long.
Push Square - Robert Ramsey - 6 / 10
As a mostly solo experience, Crystal Chronicles is a decent, if somewhat repetitive dungeon crawler -- but this remaster should have been so much more.
Reno Gazette-Journal - Jason Hidalgo - 7.5 / 10
As someone who remembers playing the original Final Fantasy: Crystal Chronicles, I’m surprised about how well the game holds up after more than a decade and a half. Admittedly, some aspects of its visuals and mechanics feel dated and schlepping around on bucket duty can be a pain. Overall, however, the game remains fun to play, especially when doing so with other people thanks to its new online features and crossplay. Pick up the free "Lite" edition if you want to try it out first.
submitted by diogenesl to Games [link] [comments]

All known info about CC: Remastered Edition - IF YOU GOT QUESTIONS CHECK THIS TOPIC FIRST!!!

UPDATED ON 08/31/2020

Final Fantasy Crystal Chronicles Remastered Edition

Release date: 08/27/2020 (worldwide) Release Trailer
Platforms: PS4, Nintendo Switch, iOS, Android
Price:
The PlayStation Store pre-orders will include a special PlayStation 4 theme featuring artwork and music from the original game. For now you can NOT get this theme unless you pre-ordered!
Japanese Box art: PS4 - Switch
Official Website:
The PS4 and Switch versions only have a physical edition in Japan. Two warnings if you are planning on importing:
1) The game will be completely in Japanese with no English option.
2) The game is region locked! This mean that even if your PSN/Switch account is from the region that you want to play with, it will still check the game region and match you with those people. This eliminates the chance for players with different game regions to play together unless Square Enix engineers some work-around. Read further ahead for complete clarification!!!
There is also a light version of the game for iOS/Android & PS4/Switch. This version can be downloaded and played for free TO A CERTAIN EXTENT:
1) Single play up to the end of the first in-game year (three dungeons). Online multiplay for up to four players up to the end of the first in-game year (three dungeons) along other free version players and full game owners. Cross-platform functionality lets you form parties with players across different platforms.
2) You can join up with people who have the full version of the game and play up to 13 dungeons, this way you are not limited to just the first 3. You wont get any "end of year" celebrations this way. Your chalice simply reverts back to 2/3rds full. The game also mentions you can't get more than 2 drops of myrrh.
3) WARNING: Lite players can't craft master's weapons, and it seems like Lite players miss out on all craft-able accessories, if being unable to craft the flame/frost/thunder craft's is any indication. The crafters don't even list them as options. So for a casual play-trough this is not a problem. But if you plan on playing like years 8-9 and so on it's best that you just buy the game.

Features confirmed for the Remastered Edition:
Bonus questions:
To clarify further; GAME REGION ≠ ACCOUNT REGION
The region is locked to the GAME. NOT your ACCOUNT!!! So if you want to play together with someone from across the world get the GAME from the same region. So visit the same PSN/Switch store region to buy the game. Or import the game both from Japan (warning Japanese text if importing). So you're PSN/Switch account region has zero influence when booting the game, but it is important when buying the game.

GLITCH WARNING!!!:
MAKE BACKUP SAVES OF YOUR GAMES! There is a glitch that can lock you permanently in Tipa Peninsula on Year 2. This may not be the only glitch that could ruin your save file. You have 4 save slots, so make at least 1 copy.
The glitch: After beating Goblin Wall online and changing their chalice to Fire, Goblin Wall disappeared and their chalice was reverted to Water. The miasma stream element was fire, locking them in Tipa Peninsula. They tried visiting all of the area's locations and beating River Belle Pass, online and offline, and restarting the software. Goblin Wall did not return, nor was there any in-game record they'd beaten it.
The fix: None. Do not play Goblin Wall online on Year 2. Beat it solo. If you have already beaten it solo you are safe to host it online past year 2.
What probably causes the glitch:
  1. The host must be on year 2 and disconnect and rejoin during the ready up phase before the dungeon begins.
  2. The second player must be on year 1 (in this case they were playing the lite version). For charity sake there were 3 players and 2 & 3 were both on the lite version.
  3. No player received moogle mail on the first clear, meaning that I was not the host at the end of the dungeon.
  4. The chalice reset to water, but we theorize it might have given the host to player 2 who does not have year 2 or goblin wall available. So it inherited? Their chalice I don't know. 5. This occurred again when rejoining mid dungeon with player 2 being a lite player.

Credit to the people who provided more information:
- u/Master_Of_Waves
- u/Splash4ttack
- u/DapperStapler
- Discord: Disappointed Father
- u/NicoDeMagio
- u/theUnLuckyCat
- u/iharadraws
- u/subaqueousReach
- u/SenerioIX
If anyone finds anything new not listed here feel free to comment it and I will add it (provide source).
submitted by majoraswrath360 to crystalchronicles [link] [comments]

2.20.2020 Animal Crossing: New Horizons Direct MegaThread

2.20.2020 Animal Crossing: New Horizons Direct MegaThread

Please use this thread for all pre-event hype and speculation, as well as post-event thoughts reactions.

Watch & Discuss

The event has now ended

Recap of announcements

Tom Nook has an eye for business. That’s why the staple Animal Crossing character took time out of his very busy schedule to host a new video presentation about his latest endeavor, the Nook Inc. Deserted Island Getaway Package. In the presentation, he details the ins and outs of Animal Crossing: New Horizons, launching exclusively for the Nintendo Switch family of systems on March 20. The video covers everything you, a potential Deserted Island Getaway Package customer, need to know to get started: an introduction to your new island life, the basics of home ownership, details about your new neighbors, land development, exploration, crafting and so much more.
“The Animal Crossing games offer players a unique and relaxing escape from the stresses of everyday life, and Animal Crossing: New Horizons builds on that by letting players build their own island utopia from scratch,” said Nick Chavez, Nintendo of America’s Senior Vice President of Sales and Marketing. “When Nintendo Switch owners pack their virtual bags and move into their new island home, they will experience more ways to customize their Animal Crossing life than ever before. Just like Nintendo Switch itself, the game lets you play the way you want to play.”
Before you set off on your own island getaway, check out the full video at https://www.animal-crossing.com/new-horizons/. Some of the highlights of Tom Nook’s information session include:
Features new to the series!
  • Life on the Island: Nook Inc. confidently recommends a trip to a remote deserted island. And that’s not just because it’s the only company that offers this type of package! On the island, life is as peaceful and relaxing as it gets. Since the island is deserted, you can create your new life from the very beginning – just like a pioneer! Time flows as naturally as in the real world, including seasons and day and night cycles that mirror real time.
  • DIY: By collecting specific materials around the island, you can craft a wide variety of things, including tools and furniture. DIY workshops teach you how to enrich your life by crafting DIY recipes. As you become more familiar with DIY, you can even learn special skills like changing the color of your DIY furniture or decorating them with custom designs.
  • NookPhone: Nook Inc. will provide some basic necessities and services, including your very own NookPhone. It has standard apps, like a camera and map, but over time, new applications will be added to support your island needs. The camera can be used to take in-game photos all over the island – you can even add fancy filters like all the cool kids are doing!
  • Nook Miles: For players looking for more concrete goals, and to help offer guidance and inspiration on the island, you can take advantage of the Nook Mileage program. As you fulfill certain challenges and experiences, you will earn miles to pay off the cost of the getaway package or, eventually, to exchange for in-game rewards. Rewards range from in-game Nook Inc. merchandise and helpful items that can enrich your time on the island, to tickets that you can use to visit distant islands.
  • Island Tours: These “mystery island tours” are at the whim of the pilot, so you never know where you will end up! Once on these smaller islands, feel free to gather as many items as you want – like DIY materials and creatures – and take them back with you to your island.
  • Party Play: With the Nook Inc. Deserted Island Getaway package, up to eight people can live on one island.* In Party Play, you can call up to three other players to explore the island at the same time. Whoever calls the others will be the Leader, making the others the Followers. It’s easy to change out the Leader, letting others quickly take charge. Any creatures or items found by Followers will be stored in a recycle box at the Resident Services building!
  • Land Development: While you can cross rivers on your island by pole-vaulting and climb elevated land using ladders, you can also change the landscape by adding bridges and slopes. Once your island is fully decked out, you’ll receive a permit to freely pave your own paths, as well as perform major construction like changing the paths of rivers or building and demolishing cliffs. With your own maintenance and construction permits, you can flex your creative muscles on the land itself, not just the stuff on it.
  • NookLink: Yes, Tom Nook likes to put his name on everything. But when it’s a Nook product or service, you know you are getting something that’s high quality. With NookLink, which is part of the Nintendo Switch Online app, you can scan a Custom Design QR Code pattern from previous games Animal Crossing:** New Leaf or Animal Crossing:** Happy Home Designer with your real-life smartphone and then download them to Animal Crossing:** New Horizons. When connected online, you can talk with friends who also have the Animal Crossing: New Horizons game with the Nintendo Switch Online smartphone app using your smartphone as a keyboard or for voice chat. NookLink will launch in March, soon after the selected departure included in your Deserted Island Getaway Package.
A detailed breakdown of the Getaway Package experience!
  • Choose Your Island: Before boarding your flight to the island, you will choose the island from a range of options. Choosing to live in the Northern or Southern Hemisphere, for example, will affect the timing of the seasons, so select the location that suits you best. When the seasons change on the island, so do the activities. For Northern Hemisphere residents, spring will just be starting when the game launches on March 20, so expect blooming cherry blossoms to show up soon!
  • Orientation: After landing on the island, you will receive a helpful orientation session from the Nook Inc. staff. At this time, you’ll be provided with the tent that’s included with your getaway package. You can chat with other island residents about where you want to set up your new home, and help them choose their home locations as well. Resident Services:** The Resident Services facility is available to support your daily needs 24 hours a day, seven days a week. They provide you with services such as the sale of everyday goods, the purchase of unwanted items and helpful advice.
  • Become a Home Owner: The tent provided to you by Nook Inc. is great, but have you considered a house? Home loans have no deadlines, interest or assessment, and you can pay your loan back at your own pace. A house offers much more space than a tent and also includes storage space for any extra furniture and baggage. Once you own a home, you can channel your inner interior designer, setting up the walls, flooring and furniture however you like. You can also use extension and remodeling services to expand and customize your home even more.
  • Customization Deluxe: Animal Crossing:** New Horizons offers more customization options than ever before, from personalizing the look of your character all the way down to skin tone, hairstyle and clothing, to placing buildings and items wherever you want on the island. You can even decorate the inside and outside of your home! Turn that island into a MY land!
  • Airport: This is the first place you will land on the island. (It is an airport, after all.) It’s also available to use 24 hours a day, beginning on the day after your arrival. At the airport, you can invite residents of other islands to your own island via the internet or local wireless. You can also travel and visit other islands yourself! Up to eight people can play on a given island at one time**, so feel free to get a good group together and make some fantastic memories.
  • Island-wide Broadcasts: At the start of each day, Mr. Nook, CEO of Nook Inc., will make a broadcast to all residents, updating them with the latest on important island events and advice about how to best enjoy island living.
Features and updates to further your island enjoyment!
  • New Residents: When you first land on the island you will only have a few animal residents living there with you. But as you develop your island from the ground up, more neighbors will visit and choose to move in. You can even invite some of the new residents to live there yourself! There’s nothing better than a welcoming neighbor.
  • Free Updates: Free updates will be added after the game launches, with seasonal events continually added throughout the year. The first free update will be on launch day, March 20. By installing this update, you can celebrate Bunny Day with a special event in April. If you own both Animal Crossing:** Pocket Camp for mobile devices and Animal Crossing:** New Horizons, you’ll receive special items in each game. Details will be announced at a later date on the official Animal Crossing:** Pocket Camp Twitter account.
  • Additional Facilities: As you grow your island, more facilities will be built. This includes a museum showcasing the rich ecosystem of the island, a shop full of ready-made furniture and goods you can’t craft yourself, a tailor offering clothing and fashion items, and a campsite where you can invite guests for recreational purposes.
  • Tourists & Events: Your island will not only be home to new residents, but also tourists as well! These temporary visitors are always welcome and can offer up items that cannot be crafted on the island. Visitors can also participate in fun events like Fishing Tourneys and Bug-Offs, which will pop up throughout the year. Through free updates to Animal Crossing:** New Horizons, new special events and seasonal guests will be introduced.
  • amiibo Support: Animal Crossing:** New Horizons supports amiibo figures and amiibo cards from the Animal Crossing series. You can also invite these familiar faces to Photopia, an island that exists in the game, where you can place models in creative photo shoots.
  • Twitter Takeover: Keep an eye out for social media savvy Tom Nook, who is rumored to take over the @AnimalCrossing Twitter account right after today’s video presentation. Animal Crossing:** New Horizons launches in stores, in Nintendo eShop on Nintendo Switch and on Nintendo.com on March 20 at a suggested retail price of $59.99. In addition to the game, players can accessorize with Animal Crossing:** New Horizons Nintendo Switch or Nintendo Switch Lite Carrying Cases, available in stores at a suggested retail price of $24.99 each.
A special-edition Animal Crossing themed Nintendo Switch system will also be available in stores on March 13 at a suggested retail price of $299.99. The system takes design inspiration from Animal Crossing: New Horizons (sold separately), with lovely pastel green and blue Joy-Con controllers that are white on the back, with matching pastel green and pastel blue wrist straps and a white Nintendo Switch dock, adorned with images of characters Tom Nook and Nooklings Timmy and Tommy.
For more information about Animal Crossing: New Horizons, visit https://www.animal-crossing.com/new-horizons/.
Remember that Nintendo Switch features parental controls that let adults manage the content their children can access. For more information about other features, visit https://www.nintendo.com/switch/.
*Up to eight Nintendo Account holders can live on the same island within each game. With one Nintendo Switch system and one game, up to four of those Nintendo Account holders can play on the same island at the same time (additional accessories required). With additional systems and games, up to eight players can play on the same island at the same time via local wireless or online play. Nintendo Switch Online membership and Nintendo Account required for online features. Not available in all countries. Internet access required for online features. Terms apply. nintendo.com/switch-online. Games, systems, additional accessories and Nintendo Switch Online membership sold separately.
**Additional games, systems, accessories and/or Nintendo Switch Online membership required for multiplayer mode. Sold separately.

FAQ

What is a Nintendo Direct?
A Nintendo Direct is a pre-recorded video presentation to make game announcements and provide fans with general updates directly from Nintendo.
What is the difference between an Animal Crossing Direct and a standard Nintendo Direct?
This presentation will ONLY include information about Animal Crossing, unlike a traditional Nintendo Direct that would focus on a variety of games and topics. This one is approximately ~25m in length.
What if I can't watch the Nintendo Direct live due to work/school/etc.?
If you would prefer a spoiler-free experience, we will be editing the top section of this post to include a direct link to Nintendo's official video replay (once it's available). We will also edit a recap of the announcements into the post body. Just don't scroll down! This helps prevent you from accidentally seeing any trailers or video thumbnails if you visit Nintendo's YouTube channel listing or the Nintendo Direct website.
There WILL be spoilers here on the subreddit, so watch the video first!
If you see any posts that should actually be here in the MegaThread, please do us a favor and hit the report button.
Our SOP for posts is as follows:
  • We will allow one post per announcement.
    • The post we allow may not necessarily be the one that was submitted first. We typically will receive about 15 of essentially the exact same post in the span of about 60 seconds and will select the one that has the best title and links directly to the original source when available.
  • Commentary on the announcement(s) should take place either in this thread or on the related separate announcement post. Each person's specific opinion does not need its own post.
submitted by NintendoSwitchMods to NintendoSwitch [link] [comments]

Nintendo Switch Lite & Mario Kart 8 Deluxe or Animal Crossing: New Horizons or Zelda: Links Awakening Bundle - £209 @ Currys PC World

The following description is not provided by this sub or any of it's contributors.
£209 - Currys PC World
Decent offer on various Switch Lite Bundles.
Now £209 each
Nintendo **Switch Lite - Grey**
It's super lightweight, so it's perfect for popping in your backpack or bag for some spontaneous gaming if you find yourself with some time to kill. The controllers are built-in too, so there's no chance of them getting damaged or lost when you're out and about.
The Switch Lite plays the whole library of Nintendo Switch games that have a handheld mode, so if you've already got a Switch console, loads of your games will already be compatible.**
Link up to eight Switch or **Switch Lite consoles to play with friends instantly. Connect your Nintendo Switch online for multiplayer action with or against players from all over the world.**
**Store your games on 32 GB of internal memory - so you've always got all your favourites with you. If you just can't choose, you can easily upgrade the storage using microSDHC or microSDXC cards so you've got space for your whole library.
This deal can be found on hotukdeals via this link: https://ift.tt/38K1dGk
submitted by SuperHotUKDeals to SuperHotUKDeals [link] [comments]

Nintendo Switch Lite & Mario Kart 8 Deluxe or Animal Crossing: New Horizons or Zelda: Links Awakening Bundle - £209 @ Currys PC World

The description of this deal was not provided by this subreddit and it's contributors.
£209 - Currys PC World
Decent offer on various Switch Lite Bundles.
Now £209 each
Nintendo **Switch Lite - Grey**
It's super lightweight, so it's perfect for popping in your backpack or bag for some spontaneous gaming if you find yourself with some time to kill. The controllers are built-in too, so there's no chance of them getting damaged or lost when you're out and about.
The Switch Lite plays the whole library of Nintendo Switch games that have a handheld mode, so if you've already got a Switch console, loads of your games will already be compatible.**
Link up to eight Switch or **Switch Lite consoles to play with friends instantly. Connect your Nintendo Switch online for multiplayer action with or against players from all over the world.**
**Store your games on 32 GB of internal memory - so you've always got all your favourites with you. If you just can't choose, you can easily upgrade the storage using microSDHC or microSDXC cards so you've got space for your whole library.
This deal can be found at hotukdeals via this link: https://ift.tt/38K1dGk
submitted by SuperHotUKDeals to HotUKGamingDeals [link] [comments]

Nintendo Switch Lite Console in Turquoise £175.99 delivered using code @ Boss Deals eBay

The description of this deal was not provided by this subreddit and it's contributors.
£175.99 - eBay
The console for gamers on the go. Nintendo Switch Lite is a compact, lightweight addition to the Nintendo Switch family, with integrated controls.
Nintendo Switch Lite supports all Nintendo Switch software that can be played in handheld mode. It’s great for people who have lots of opportunities to play outside, and also for anyone who wants to play online or local wireless multiplayer with friends or family who already own a flagship Nintendo Switch console.
As a dedicated handheld gaming device, Nintendo Switch Lite does not support output to a TV.
Features:
• It’s easy to take your favourite games with you: Nintendo Switch Lite can play all Nintendo Switch software that supports handheld mode. If a game supports Joy-Con functions such as HD rumble, IR Motion Camera and Joy-Con motion sensors, some features will not be available using Nintendo Switch Lite alone. Joy-Con controllers (sold separately) are required to use these features. For games that do not support handheld mode, players can wireless connect Joy-Con controllers (sold separately) to Nintendo Switch Lite. In these cases, users will need to have a device to recharge Joy-Con controllers, such as the Joy-Con charging grip. To find play mode compatibility information for specific games, please refer to the product packaging or Nintendo eShop.
• Link up to eight consoles for multiplayer: Local multiplayer - Players can sync together up to eight Nintendo Switch or Nintendo Switch Lite consoles to play competitive and co-operative multiplayer games. Online multiplayer - with a Nintendo Switch Online membership, you can play with friends far away and players around the world, access a growing library of classic NES games with added online features, enjoy exclusive offers such as Tetris 99 and Nintendo Switch Game Vouchers, and more.
This deal can be found at hotukdeals via this link: https://ift.tt/3ovXGkn
submitted by SuperHotUKDeals to HotUKGamingDeals [link] [comments]

Nintendo Switch Lite Grey Console UK - Brand New & Sealed £175.99 at boss_deals ebay

The description of this deal was not provided by this subreddit and it's contributors.
£175.99 - eBay
The console for gamers on the go. Nintendo Switch Lite is a compact, lightweight addition to the Nintendo Switch family, with integrated controls.
Nintendo Switch Lite supports all Nintendo Switch software that can be played in handheld mode. It’s great for people who have lots of opportunities to play outside, and also for anyone who wants to play online or local wireless multiplayer with friends or family who already own a flagship Nintendo Switch console.
As a dedicated handheld gaming device, Nintendo Switch Lite does not support output to a TV.
**
Features:**
• It’s easy to take your favourite games with you: Nintendo Switch Lite can play all Nintendo Switch software that supports handheld mode. If a game supports Joy-Con functions such as HD rumble, IR Motion Camera and Joy-Con motion sensors, some features will not be available using Nintendo Switch Lite alone. Joy-Con controllers (sold separately) are required to use these features. For games that do not support handheld mode, players can wireless connect Joy-Con controllers (sold separately) to Nintendo Switch Lite. In these cases, users will need to have a device to recharge Joy-Con controllers, such as the Joy-Con charging grip. To find play mode compatibility information for specific games, please refer to the product packaging or Nintendo eShop.
• Link up to eight consoles for multiplayer: Local multiplayer - Players can sync together up to eight Nintendo Switch or Nintendo Switch Lite consoles to play competitive and co-operative multiplayer games. Online multiplayer - with a Nintendo Switch Online membership, you can play with friends far away and players around the world, access a growing library of classic NES games with added online features, enjoy exclusive offers such as Tetris 99 and Nintendo Switch Game Vouchers, and more.
This deal can be found at hotukdeals via this link: https://ift.tt/3s3w9Jq
submitted by SuperHotUKDeals to HotUKGamingDeals [link] [comments]

Here's a juicy one from a few days ago. The terrible 2 among us brats

Idk if this belongs here but Imma post it anyway. Not related but I'm female just to get that out of the way. Okay so I (like many people in 2020) decided to play among us, and I really like the game! (To any fall guys fans I do want to say that I haven't really seen any game play, don't get mad!!!). So anyway, I also heard about animal crossing in march, I had absolutely no idea what the game was about (at all), yes I knew the game title (what can I say I'm a fan of Nintendo) but I didn't know that soon to be, I would fall in LOVE with this game. You may ask, this is about among us? What does this have to do with Animal Crossing? Well, there is a reason I'm putting this here. I fell in love with the 4th game in the main series (yes there is a spin off: Happy Home Designer, go check it out, its really good) New leaf. I loved it at first sight (rover is my baby) and I absolutely needed to know about every aspect of the game! I looked everywhere, I found out about New Horizons and from that day forward it was my duty to think about getting a switch and this game at every hour of the day. Now, as you may know, the switch is expensive as heck, and so are the games. I talked about it all the time and loved this, it only lasted a few months but its a really fond memory I have from the start of Covid-19. After those few months (I think the phase ended in about august, could be wrong but that was about the time I found a new thing to think about 24/7, if your wondering its Steven Universe) I died off thinking about it, I still played animal crossing but wasn't as excited about everything, needless to say the months I was hyped were the only months that I will truly treasure. And like all new trends, word got around for among us. I played it and it was a really good game (what do I mean was, it IS a good game.) I played at least twice a week (bare with me, I don't play mobile games much). Christmas rolls around. Months. Months and months of hype, talk, and just love in general. I get a switch lite. This was really exiting, we got it set up (me and my mom, I'm a tech nerd and she has a password book) and as a Nintendo eshop test (I bought animal crossing new horizons, so I got those little gold coin points) I also bought among us. A few days later, I'm playing online. 2 girls show up (their screen names were Crystal and Joyce, don't ask me how I remember that I screenshoted the one of the conversations) I KNOW they were girls because they made it clear as day, THEY ARE SISTERS. They would call each other "sis" and just be, well brats. One would kill and they would work together (not saying you shouldn't just saying you should tell the crewmates in the lobby btw there was a 1 imposter limit) when they were waiting for the meeting to end they would spam poop over and over again in the chat, just being little nine year old absolute pieces of garbage. You know how people ask how you would react in a situation like this? Well now I know how I would. Remember me saying I play on a switch? That means I keep conversations short, typing is hard on there. I kept this short and sweet. I banned one of the sisters, meaning she can't come back (lol should have mentioned this, I'm host). Then left one of this sisters here for this conversation. Now I could have told her off, or just called her a name and walked away, but nope this is the person who put a copyright symbol on her catchphrase because her friend wouldn't stop using it (it wasn't that serious the copyright symbol is an emoji you can use). So this convo went down.
Crystal (one of the sisters): You banned my sis!
Me (YOU NEED NO EXPLANATION): Huh, wonder where she wen't
Me: Have fun "sis"
Then I left. I know it may be wrong to go at a little kid but I'm salty as frick and nothing from no one. Did we need the animal crossing explanation? No. Did I just metaphorically slap 2 children in the face? Yes. But it was all worth it.
submitted by CraftyCatM to redditoryt [link] [comments]

51 ClubHouse Games Multiplayer Info! (Number of Players Per-Game/Local Setups/Etc.)

So Maybe I'm a bit oblivious,
But I was a bit confused by a lot of the detals nintendo's put out on this game collection
For example after buying I found that, bowling only supports 1-2 players? and only Two Games Support 4-players on one switch?
I've played for a bit now, and have compiled the following information, hopefully this will clear up any confusion.
I've also made a spreadsheet [WIP] But, Please read the info below before using it!
(The text below will explain everything in more detail, the spreadsheet is just for quick review)

The Free Demo:

If you look up the game on the eshop, you'll find a free demo.
This is the 'Guest Pass', it allows you to connect to a switch that has the full game to allow for wireless multiplayer! (No online support in the demo!)
With this guest pass, you can connect to a full switch and play any game that support local play or mosaic mode.
Aside from letting you connect to the full game, This demo also has a few games you can try out for FREE.
The games include:
You can play these as much as you want, there is no play/time limit.
These free games can be played 1-2 players on a single switch, And also can be played via local wireless with other demo/full owners.
Note: When the demo is connected to the full game, you'll be able to access all the multiplayer games, not just the four free ones!

Connection Modes:

The Game supports a few different modes, each with their own advantages.
  • Single System: 1-4 Players - Everyone's on the same switch, but if you're playing with 2 or more people you'll need detached joycons.
  • Local Wireless Play: 2-4 Players - Each player will need their own switch, and they'll also need the 'guest pass' demo or the full game. (2 players on one switch is not supported in this mode.)
  • Mosaic Mode: 2-4 Players - Line up multiple switches for a larger gameboard. This mode supports multiplayer with multiple users connected to the same switch. (2+ switches required, max of 2 joycon per switch)
  • Online Mode: 1-4 Players* - (Full Game only!), One player per-switch, all 44 Standard Multiplayer games are supported. (Like Local Wireless, no Mosaic games) You can play Friend lobbies OR Play with strangers,(no mixed lobbies) Single/Multi GameMode queuing + random option, rematch option. GameModes with high player counts are clearly indicated.

Supported Modes:

The games you can play will be limited by your connection mode, and the number of players.
Most the games will work with 2 players on one switch, but there are some exclusions,
Obviously the Single player games...
1P ONLY Games:
  • Sliding Puzzle
  • Mahjong Solitare
  • Klondike Solitare
  • Spider solitare
But also most card games will require 2 switches. (You'll only need one copy of the game.)
Multi-Switch ONLY Games:
  • Dominoes
  • Hanafuda
  • Riichi Mahjong
  • Last Card
  • Texas Hold'em
  • President
  • Sevens
(Note: To save space, I'm not listing all the 2-player games. Any game not listed in the above two sections above will work 2-Player on one switch!)
Here's a breakdown of the games that support more than 2 players:
Along with the max players per switch console.
Game 3P 4P Mosaic Per Switch
Blackjack 3p 4p no 4
Ludo 3p 4p no 4
Chinese C. 3p x no 3
Slot Cars 3p 4p yes 2
Fishing 3p 4p yes 2
Team Tanks 3p 4p yes 2

Switch Lite/Handheld-Only Play:

If you have a switch lite, or a switch with non-wireless joycon attached (hori), you'll be limited to handheld mode.
(You can easily pair up some extra joycons for the full experience.)
But in handheld, you'll still be able to play all games in single player mode.
So yes, even the following motion game will still work, but they'll be limited to 'touchscreen' mode. (May be less enjoyable.)
  • Darts
  • Bowling
Also playing single-switch multiplayer in handheld mode(on on the lite), will limit you to games that support touch controls.

Controls:

Here are the Games you can play multiplayer with a single switch lite, and no joycons: (TouchScreen Multiplayer)
Manacala Dots&Box Yacht Dice 4 In A Row Hit&Blow
9 Men's Morris Hex Checkers Hare&Hounds Gomoku
Chinese Checkers Ludo Backgammon Renegade Chess
Shogi Mini Shogi blackjack speed Matching
War Takoyaki Pigs Tail Carrom Air Hockey
If you want to use multiple Controllers on a single console, standard joycons will be required.
However, if you're playing local multiplayeonline, (with one person per switch), you can use other control methods, a switch Pro contoller, Hori Joycons, or the switch lite's built in controls.
(Motion Games will still require touch controls or joycon)
Thanks for reading!
I hope this helped! If I made any mistakes, or if something's not clear, please let me know! :)
Edit 06/07/20: Thanks for all the kind words and suggestions! :)
I believe all the above information is correct, but if I got something wrong (very possible) please PM me!
I'll be turning off notifications for this thread, as many recent comments are just people who didn't bother to read the post, or people complaining about the lack of 3+ player games.
submitted by bobdotexe to NintendoSwitch [link] [comments]

What I currently use for privacy (after almost 2 years of long investing into it)

First of all, my threat model: I'm just an average person that wants to AVOID the maximum I can to be monitored and tracked by the government and big corps, a lot of people out there REALLY hate me and I've gone through lots of harassment and other stuff, I also plan to take my activism and love for freedom more seriously and to do stuff that could potentially lead me to very high danger or even put my life on the line. That being said, my main focus is on something that is privacy-friendly but also something with decent security (no point having a lot of privacy if a script kiddie can just break into it an boom, everything is gone) anonymity is also desirable but I'm pretty aware that true 100% anonymity is simply not possible and to achieve the maximum you can of it currently you'd have to give up A LOT of stuff in which I don't think I really could. So basically, everything that I said + I don't want to give up some hobbies of mine (as playing games etc)
Here's what I use/have done so far, most of it is based on privacytools.io list and research I've done.
Mobile:
Google Pixel 3a XL running GrapheneOS
Apps: Stock apps (Vanadium, Gallery, Clock, Contacts etc) + F-DROID, NewPipe, OsmAnd+, Joplin, Tutanota, K-9 Mail, Aegis Authenticator, KeePassDX, Syncthing, Signal, Librera PRO, Vinyl, Open Camera and Wireguard.
I also use BlahDNS as my private DNS.
Other smartphone stuff/habits: I use a Supershieldz Anti Spy Tempered Glass Screen Protector on my phone and I also have a Faraday Sleeve from Silent Pocket which my phone is on most of the times (I don't have smartphone addiction and would likely advice you to break free from smartphone addiction if you have it). I NEVER use bluetooth (thank god Pixel 3a have a headphone jack so yeah, no bluetooth earphones here) and always keep my Wi-Fi off if I'm not using it.
Computer:
I have a desktop that I built (specs: Asus B450M Gaming, AMD Ryzen 3 3300X, Radeon RX 580 8GB, 16GB DDR4 2666Mhz, 3TB HDD, 480GB SSD) that is dualbooted with QubesOS and Arch Linux.
Qubes is my main OS that I use as daily driver and for my tasks, I use Arch for gaming.
I've installed linux-hardened and its headers packages on my Arch + further kernel hardening using systctl and boot parameters, AppArmor as my MAC system and bubblewrap for sandboxing programs. I also spoof my MAC address and have restricted root access, I've also protected my GRUB with password (and use encrypted boot) and have enabled Microcode updates and have NTP and IPV6 disabled.
Also on Arch, I use iptables as a firewall denying all incoming traffic, and since it's my gaming PC, I don't game on the OS, instead, I use a KVM/QEMU Windows VM for gaming (search "How I Built The "Poor-Shamed" Computer" video to see what I'm talking about) I also use full disk encryption.
Software/Providers:
E-Mails: I use ProtonMail (Plus Account paid with bitcoin) and Tutanota (free account as they don't accept crypto payment yet, come on Tutanota, I've been waiting for it for 2 years already) since I have plus account on ProtonMail it allows me to use ProtonMail Bridge and use it on Claws Mail (desktop) and K-9 Mail (mobile) as for Tutanota I use both desktop and mobile app.
Some other e-mails habits of mine: I use e-mail aliases (ProtonMail plus account provides you with 5) and each alias is used for different tasks (as one for shopping, one for banking, one for accounts etc) and none of my e-mails have my real name on it or something that could be used to identify me. I also highly avoid using stuff that require e-mail/e-mail verification for usage (e-mail is such a pain in the ass tbh) I also make use of Spamgourmet for stuff like temporary e-mail (best service I found for this doing my research, dunno if it's really the best tho, heard that AnonAddy does kinda the same stuff but dunno, recommendations are welcomed)
Browsers/Search Engine: As mentioned, I use Vanadium (Graphene's stock browser) on mobile as it is the recommended browser by Graphene and the one with the best security for Android, for desktop I use a Hardened Firefox (pretty aware of Firefox's security not being that good, but it's the best browser for PC for me as Ungoogled Chromium is still not there in A LOT of things + inherent problems of Chrome as not being able to disable WebRTC unless you use an extension etc) with ghacks-user.js and uBlock Origin (hard mode), uMatrix (globally blocking first party scripts), HTTPS Everywhere (EASE Mode), Decentraleyes (set the recommended rules for both uBlock Origin and uMatrix) and Temporary Containers as addons. I also use Tor Browser (Safest Mode) on a Whonix VM on Qubes sometimes. DuckDuckGo is my to-go search engine and I use DNS over HTTPS on Firefox (BlahDNS as my provider once again)
browsing habits: I avoid JavaScript the maximum I can, if it's really needed, I just allow the scripts temporarely on uBlock Origin/uMatrix and after I'm done I just disable it. I also generally go with old.reddit.com instead of reddit.com (as JavaScript is not required to browse the old client), nitter.net for checking twitter stuff (although I rarely have something peaking my interest on Twitter) and I use invidious.snopyta.org as youtube front-end (I do however use YouTube sometimes if a video I wanna see can't be played on invidious or if I wanna watch a livestream) and html.duckduckgo.com instead of duckduckgo.com other than avoiding JavaScript most of my browsing habits are just common sense at this point I'd say, I also use privatebin (snopyta's instance) instead of pastebin. I also have multiple firefox profiles for different tasks (personal usage, shopping, banking etc)
VPN: I use Mullvad (guess you can mention it here since it's PTIO's recommended) paid with bitcoin and honestly best service available tbh. I use Mullvad's multihop implementation on Wireguard which I manually set myself as I had the time and patience to learn how.
password manager: KeePassXC on desktop and KeePassDX on my smartphone, my password database for my desktop is stored on a USB flash driver I encrypted with VeraCrypt.
some other software on desktop: LibreOffice (as a Microsoft Office substitute), GIMP (Photshop substitute), Vim (I use it for multiple purposes, mainly coding IDE and as a text editor), VLC (media player), Bisq (bitcoin exchange), Wasabi (bitcoin wallet), OBS (screen recording), Syncthing (file sync), qBitTorrent (torrent client) and Element (federated real-time communication software). I sadly couldn't find a good open-source substitute to Sony Vegas (tested many, but none was in the same level of Vegas imo, KDENLive is okay tho) so I just use it on a VM if I need it (Windows VM solely for the purpose of video editing, not the same one I use for gaming)
Other:
router: I have an Asus RT-AC68U with OpenWRT as its firmware. I also set a VPN on it.
cryptocurrency hardware wallet: I store all of my cryptocurrency (Bitcoin and Monero) on a Ledger Nano S, about 97% of my money is on crypto so a hardware wallet is a must for me.
I have lots of USB flash drivers that I use for Live ISOs and for encrypted backups. I also have a USB Data Blocker from PortaPow that I generally use if I need to charge my cellphone in public or in a hotel while on a trip (rare occasion tbh).
I have a Logitech C920e as webcam and a Blue Yeti microphone in which I never let them plugged, I only plug them if it's necessary and after I'm done I just unplug them.
I also have a Nintendo Switch Lite as a gaming console that I most of the times just use offline, I just connect to the internet if needed for a software update and then just turn the Wi-Fi off from it.
Other Habits/Things I've done:
payments: I simply AVOID using credit card, I try to always pay on cash (I live in a third-world country so thank god most of people here still depend on cash only) physically and online I try my best to either by using cryptocurrency or using gift cards/cash by mail if crypto isn't available. I usually buy crypto on Bisq as I just don't trust any KYC exchange (and neither should you) and since there aren't many people here in my area to do face to face bitcoin trade (and I'm skeptical of face to face tbh), I use the Wasabi Wallet (desktop) to coinjoin bitcoin before buying anything as this allows a bit more of privacy, I also coinjoin on Wasabi before sending my bitcoins to my hardware wallet. I also don't have a high consumerism drive so I'm not constantly wanting to buy everything that I see (which helps a lot on this criteria)
social media/accounts: as noted, aside from Signal and Element (which I don't even use that often) I just don't REALLY use any social media (tried Mastodon for a while but I was honestly felt it kinda desert there and most of its userbase from what I've seen were some people I'd just... rather don't hang with tbh) and, althoug not something necessary is something that I really advise people to as social media is literally a poison to your mind.
I also don't own any streaming service like Netflix/Amazon Prime/Spotify etc, I basically pirate series/movies/songs and that's it.
I've also deleted ALL my old accounts from social media (like Twitter etc) and old e-mails. ALL of my important and main accounts have 2FA enabled and are protected by a strong password (I use KeePass to generate a 35 character lenght password with numbers, capital letters, special symbols etc, each account uses a unique password) I also NEVER use my real name on any account and NEVER post any pictures of myself (I rarely take pictures of stuff if anything)
iot/smart devices: aside from my smartphone, I don't have any IOT/smart device as I honestly see no need for them (and most of them are WAY too expensive on third-world countries)
files: I constatly backup all of my files (each two weeks) on encrypted flash drivers, I also use BleachBit for temporary data cleaning and data/file shredding. I also use Syncthing as a substitute to stuff like Google Drive.
Future plans:
learn to self-host and self-host an e-mail/NextCloud (and maybe even a VPN)
find something like BurneHushed but FOSS (if you know any please let me know)
So, how is it? anything that I should do that I'm probably not doing?
submitted by StunningDistrust to privacytoolsIO [link] [comments]

Zelda: Breath of the Wild (OR) Super Smash Bros Ultimate

Hello, i have always been thinking what game i should choose, between Smash Bros Ultimate or Zelda: Breath of the Wild, and i don't really want to pick the wrong one.

STEP ONE : Questions.

I'll ask questions on what i really like on a game, this could help me to choose what game is for me.
  1. Long gameplay | I usually prefer a game that have a longer gameplay so i will never get bored.
  2. No repetitive gameplay | Which one have less repetitive gameplay ? I'm not the guy that want to farm 100 hours.
  3. Some spice in the gameplay | I like games that give some challenge in it, that make you want to beat it and happy when you finished it (only when there's a good reward for it haha!)
  4. Catchy songs | The soundtracks is kind of the part where it make you continue!
  5. Story mode | The story mode is important and it have to make you discover what the game look like, but i mostly don't care of stories in games.
  6. Replay ability | Which one can i come back for playing when i'm bored.
  7. Fun and Relaxing gameplay | I know i said that i want some challenges in games but if you wanna chill, Which game is sure to make me get a lot of fun when playing it.
That's all the questions i have to ask, feel free to answer those questions.

STEP TWO : Issues.

Games can't all be perfect, it is important to have atleast one issue, I'm going to tell my issues to BOTW and SSBU, and let me know what is the issue that don't really matter, let's start with BOTW :
BOTW : I have never played a single zelda game of my life, so starting the zelda series with BOTW is like getting away of alot of chapters and start at the very end chapter in a book, i heard that ocarina of time is better than Zelda: BOTW, it is also very apart of the zelda series and dungeons there are bad ? I honestly don't know what i am waiting on this game but a 20 year old game (ocarina of time) that is better than a modern game kinda scares me tbh, also heard that this game can be finished very quickly, is that true, because i want longer gameplay so i can't be bored anymore !
SSBU : That fighting hardcore game with every possibilities that sakurai supposed to make a party game is super smash bros, alright so where to start off... Super Smash Bros is known as a game where u can play with your friends, it's the part where you get the most and best fun in the game, however i have no friends that have a switch, they are PS4/XBOX fans so can't do anything + i have a switch lite, and i have no controller... and peoples mostly use a nintendo pro controller or a gamecube controller to play perfectly in the game, does the switch lite is good enough to play at super smash bros ultimate like a pro? Wait... isn't there a chance to make my switch lite drift ? Uhh... I like sometimes some singeplayer stuff but i do not like playing with CPUs, they are so easy to beat and boring to fight, but is nintendo switch online is great in SSBU? Well everyone says the online on ssbu sucks and it is better to play with locals friends and as i said, i have no local friends that have a switch, and i have no controller, and i have a switch lite... Uhh... (again) Is it fun to play with CPUs even if it is boring... Is that even a question?
What do you think the game is more my kind, if you think none of these are not made for me, tell me what game i should get, right now i have only super mario odyssey, mario maker 2 and animal crossing.
Thanks for reading that long text, Hope y'all have a nice day!
submitted by Stephanoi_Gamer to ShouldIbuythisgame [link] [comments]

Nintendo Switch Lite - Yellow (New but a Damaged Box) - £143.28 @ Currys Clearance eBay

The description of this deal was not provided by this subreddit and it's contributors.
£143.28 - eBay
Seems like a decent price for a new Switch console although the box is damaged. You will need to use the code NECTAR20 at checkout (nectar customers) or PRESENTS15 for all other customers.
It's ready to go whenever you are! The Nintendo Switch Lite has been designed with on-the-go gaming in mind, so you can jump into your games on your commute, on a flight, out at the park - anywhere at all.
Weighing only 276g, it's super lightweight, so it's perfect for popping in your backpack or bag for some spontaneous gaming if you find yourself with some time to kill. The controllers are built-in too, so there's no chance of them getting damaged or lost when you're out and about.
The Switch Lite plays the whole library of Nintendo Switch games that have a handheld mode, so if you've already got a Switch console, loads of your games will already be compatible.
Link up to eight Switch or Switch Lite consoles to play with friends instantly. In handheld mode, the Switch can detect other consoles, making it easy to start playing local multiplayer games in just a few moments, with no complicated pairing or setup.
Connect your Nintendo Switch online for multiplayer action with or against players from all over the world. Compete against others, or team up in future co-operative games.
It's not just for gaming. With the News feature, you can get the latest news and updates while you're connected to the internet. And with the Album feature, you can take screenshots to save to your hard drive or share directly and instantly to social media. Now no one can accuse you of fibbing about that unbelievable high score!
Store your games on 32 GB of internal memory - so you've always got all your favourites with you. If you just can't choose, you can easily upgrade the storage.
Example damaged box:
This deal can be found at hotukdeals via this link: https://ift.tt/3ojP0gk
submitted by SuperHotUKDeals to HotUKGamingDeals [link] [comments]

Nintendo Switch Lite - Yellow (New but a Damaged Box) - £143.28 @ Currys Clearance eBay

The following description is not provided by this sub or any of it's contributors.
£143.28 - eBay
Seems like a decent price for a new Switch console although the box is damaged. You will need to use the code NECTAR20 at checkout (nectar customers) or PRESENTS15 for all other customers.
It's ready to go whenever you are! The Nintendo Switch Lite has been designed with on-the-go gaming in mind, so you can jump into your games on your commute, on a flight, out at the park - anywhere at all.
Weighing only 276g, it's super lightweight, so it's perfect for popping in your backpack or bag for some spontaneous gaming if you find yourself with some time to kill. The controllers are built-in too, so there's no chance of them getting damaged or lost when you're out and about.
The Switch Lite plays the whole library of Nintendo Switch games that have a handheld mode, so if you've already got a Switch console, loads of your games will already be compatible.
Link up to eight Switch or Switch Lite consoles to play with friends instantly. In handheld mode, the Switch can detect other consoles, making it easy to start playing local multiplayer games in just a few moments, with no complicated pairing or setup.
Connect your Nintendo Switch online for multiplayer action with or against players from all over the world. Compete against others, or team up in future co-operative games.
It's not just for gaming. With the News feature, you can get the latest news and updates while you're connected to the internet. And with the Album feature, you can take screenshots to save to your hard drive or share directly and instantly to social media. Now no one can accuse you of fibbing about that unbelievable high score!
Store your games on 32 GB of internal memory - so you've always got all your favourites with you. If you just can't choose, you can easily upgrade the storage.
Example damaged box:
This deal can be found on hotukdeals via this link: https://ift.tt/3ojP0gk
submitted by SuperHotUKDeals to SuperHotUKDeals [link] [comments]

Nintendo Switch Lite Handheld console - Grey for £179 @ AO

The description of this deal was not provided by this subreddit and it's contributors.
£179 - ao.com
Lower price on the Grey version which is £179 whereas other colours (Yellow, Turquoise) showing at AO for £184
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***Key Features*
submitted by SuperHotUKDeals to HotUKGamingDeals [link] [comments]

[REQUEST][NINTENDO SWITCH] Super Smash Bros Ultimate. ($60) 2nd attempt.

Hello, GOG.
This is my second attempt at trying to recieve SSBU. As I said in my last post, I hate asking for really expensive games here but for the second time — I'm throwing caution to the wind and asking for it again.
Introduction
I was introduced to Super Smash Brothers in about 4th grade. All my friends played it on their Nintendo systems, and despite having the Nintendo DS lite, WII and other older systems I never played it. I remember that at some point they even downloaded it onto the computers! I just wasn't the type to punt people off of the secret library computer to get a chance at playing so I went another few years without having ever played it; I mainly watched it on YouTube and that built my interest.
Current Situation and Why I Can't Purchase it For Myself.
I don't have a job, that simple. The Covid virus completely destroyed my livelihood and now I'm barely making rent (though I am receiving help by other means). I would ask my parents but they already do so much for me and I wouldn't feel right.
I promise to pay it forward. Really. I'm searching for employment and I can guarantee that I'll come back here to help someone else in a similar situation.
Super Smash Bros' Description :
Gaming icons clash in the ultimate brawl you can play anytime, anywhere! Smash rivals off the stage as new characters Simon Belmont and King K. Rool join Inkling, Ridley, and every fighter in Super Smash Bros. history. Enjoy enhanced speed and combat at new stages based on the Castlevania series, Super Mario Odyssey, and more!
Having trouble choosing a stage? Then select the Stage Morph option to transform one stage into another while battling—a series first! Plus, new echo fighters Dark Samus, Richter Belmont, and Chrom join the battle. Whether you play locally or online, savor the faster combat, new attacks, and new defensive options, like a perfect shield. Jam out to 900 different music compositions and go 1-on-1 with a friend, hold a 4-player free-for-all, kick it up to 8-player battles and more! Feel free to bust out your GameCube controllers—legendary couch competitions await—or play together anytime, anywhere!
Information :
Game in the Eshop : https://www.nintendo.com/games/detail/super-smash-bros-ultimate-switch/
Friend Code : SW-6194-5020-2449
I hope somebody can help me out. Thanks for reading.
submitted by cyberhunternoob to GiftofGames [link] [comments]

Nintendo is not as good as people think

Nintendo is well known for creating the complete Mario franchise, The Legend Of Zelda, Luigi's Mansion, Animal Crossing, etc. But people sometimes get carried away by nostalgia and they forget to make correct judgments and critical thinking when choosing one product over another one.
Before we being, I need to say that I know that Nintendo is Japanese and that their culture is different.
TLDR; Nintendo is staying in its conservative practices, and when they try and make a new choice, they almost always fail. This is because, with each new president of the company, the principles change, creating contradictions.

Through the years we have seen Nintendo being the "odd sheep" compared to other companies like PlayStation and Xbox and is something that can be admired if done correctly, but sadly Nintendo is not doing this. Let's start with the Wii. When the Wii first launched, people were wondering why Nintendo had made this decision. It was weird. Although we know that the Wii is one of the best selling consoles of all time, Nintendo made a big mistake in their target: casual players. This is not bad at all, on the contrary, this helped the company at the time because there were more public and more possible buyers. The problem with this is that they divided the community into two parts, those new, casual players who just wanted to play some games, and those experienced players who have played in Nintendo consoles for a long time. This was a big problem because if Nintendo focused on the casual players, the experienced players would get mad for not getting the same content and treatment as before, vice-versa, if the target was the experienced players, casual players would simply stop playing, making Nintendo lose all those possible buyers. But Nintendo instead of choosing one public chose both, which on paper is a good choice, but it's hard to perform well. The decision made that most of those loyal followers of Nintendo changed to PlayStation and Xbox or even PC because there they get what they deserved.
As a Wii player, it was hard to play games that weren't focused on casual players. The Wiimote for example was very uncomfortable to play within conventional ways, and if you needed a joystick, you needed to buy extra things. There were no 3rd party games, most of the games in Wii were made by Nintendo, and were casual games, and those games that were for experienced players were mostly made by Nintendo and there were few of those.
Meanwhile, the competition upgraded the graphics, added power to the consoles, and had way more playability with the new controllers that were way more ergonomic and comfortable, showing that the games were more focused on experienced players, Nintendo focused on the casual ones.
When Nintendo announced the Wii U, they wanted to attract the old experienced players they have lost because they saw that gaming was getting more popular and the market was going in that direction. They promised 3rd party games that were more focused on experienced players along with a semi-hybrid console. What Nintendo didn't know was that most of their players at that time were now casuals, meaning they didn't know much about gaming in general. The casual gamers thought the Wii U was just an add-on for the Wii, while half the experienced player was already on other platforms, the ones left did buy the Wii U trusting Nintendo.
You can easily see that Nintendo gave a lot of effort into the console, but the console didn't work. The 3rd party devs stopped making games for the Wii U, the casual gamers moved to mobile games, and the experienced players knew on Xbox, Pc, or Playstation. They had lost it all. Almost everything they promised with the console, like unique playability, a new Zelda and other games were never there. They literally scammed their most loyal players.
Year by year it looked like Nintendo stopped caring about the Wii U, they started focusing on the Nintendo 3DS and mobile games. Also, Nintendo didn't allowed streamers and YouTubers to upload videos of their games without special permission, if you still uploaded the video, Nintendo would get 100% of the income, and the only way of getting the permission was to enter a special list in which Nintendo just takes a percent of your income. This program still exists. This is the type of conservative thought of the company.
Time passed and Nintendo's last shot was the Nintendo Switch. This time they did made the right choice, but they abandoned the Wii U too quickly. They closed miiverse, they stopped adding games, they started porting every single game into the Switch, the Zelda they've announced that was the reason many bought the console finally arrived, just that in another console. And just so that the Wii U players didn't say anything, they gave the game on Wii U, just that on lower resolution and with many flaws, even though it was the main console for the game.
Even though Nintendo sells their Nintendo Switch as a different experience, that can't compete with modern consoles, with a portable console, two controllers to play with friends, a dock to play on TV, the joycons had everything the Wiimotes had, just better, so that you could play as on the Wii, the whole set one might think; well no. There are no games that take advantage of the joycons capabilities, except 1, 2, switch. The HD rumble only appears on some Nintendo Games. The occasions in which the shared joycons to play with friends without buying another pair of controls do happen are very small.
So now we only have a console that can't even get full HD without struggling, with lots of stuff that is never used, while the other consoles can go at 4K 60fps. That's kinda why the Nintendo Switch Lite dropped because Nintendo saw that nobody was using those added "benefits" to the console.
Now, online. Iwata had said that they didn't charged for the online because they knew their customers., but this new president is completely different. They are charging you for an "online experience" that is way worse than Xbox Gold or PS plus. The cloud storage: Xbox gives it for free and PS gives you some storage capability and lets you have backups on USB drives, well Nintendo charges you for that, and there are still many games that don't let you like Splatoon 2. And the NES games can easily found online, oh wait, Nintendo banned the most famous sites for that. So now we have to pay for SOME NES games, not all of them.
Now the most important thing, the actual online. The Nintendo Switch Online is the worst Online there can ever be. Many people argue that they need to maintain servers, but there are no servers, the connection is client-side, which means that is directly console-console. This is extremely bad, because the connection is too weak, and if one console has lag, then everybody else has lag. And the console uses a way of sending and receiving data that messes the whole thing. The process is that every package is send in line, and if one package is lost, the whole game freezes until it reaches the package, that's why when you play Smash Bros, suddenly the game pauses and kicks you out. This process, combined with the client side makes everything just a waste of money, There are no servers to maintain, there are no NES games to pay for, and the cloud storage can easily be made in other consoles.
submitted by JPcoolGAMER to unpopularopinion [link] [comments]

State of Nintendo in 2020

Hi redditors, I have just joined reddit and I come from GameFAQs (please don't hate me). Previous years I have looked at Nintendo's studios and second and third party associations to try and see what we will come in the year. A lot of predictions have come true, while others have been a year off and meanwhile others were completely off base.
It is interesting to speculate what will come in the year by looking at what they have released in the past. I hope you enjoy my post as much as I enjoy making it and speculating what is to come. Keep in mind this is PURE SPECULATION based on facts, rumors and past development.
Known release Dates
Unknown releases for early 2020

2019 Redux
While 2019 was a solid year for the Nintendo Switch, there was no huge franchise drop, with the exception of Pokémon Sword/Shield that has fans divided. The other biggest title scheduled was postponed into this year (Animal Crossing: New Horizons – Mar 20). The biggest thing is that there will be a longer life on many of their titles going into 2020 with DLC.
Super Smash Bros. Ultimate – The final fighter of the first fighters pass is promised to be released before the end of February 2020. Also announced was the production of another 5 fighter pass to be developed. While the first fighters pass is likely to end on another third-party note, nothing is known about the new fighters pass. (https://www.smashbros.com/en_US/)
Fire Emblem: Three Houses – There was an expansion pass released for US$25 which is to expand the already large game even larger. While multiple waves of releases, we have received extra cosmetics, recruits and a quest. The biggest part of the expansion is promised to be released before April 30, which includes extra story elements. (https://fireemblem.nintendo.com/three-houses/downloadable-content/)
Luigi’s Mansion 3 – Coming with 2 expansion passes, each for US10. Both are multiplayer packs with the first one coming by April 30 and the second one coming by July 31. Purchasing the passes also gives you a new Polterpup for use in the main game. (https://www.nintendo.com/whatsnew/detail/2019/team-up-with-friends-for-more-ghost-hunting-fun-dlc-for-luigis-mansion-3-arrives-in-2020/)
Marvel Ultimate Alliance 3: The Black Order – There were 3 packs included in the US$20 expansion pass and the first one has been released adding Marvel Knights. The 2nd pack is ready to release just before Christmas and includes the Danger Room and 4 X-Men added to the roster. The final pack is called the Shadow of Doom and said to include Fantastic Four characters by Spring 2020. (https://www.nintendo.com/games/detail/marvel-ultimate-alliance-3-the-black-order-switch/#add-on-content)
Super Mario Maker 2 – while nothing is announced they just dropped a free DLC pack #2 in December. They have added multiplayer with friends, doubled your upload amounts and now have a Link power up for the SMB style. I would not doubt if Nintendo added at least one more free pack (or even a paid pack) in 2020, unfortunately they are overly silent on this matter.

A First Place Finish (1st Party)
This is a little hard to break down as when Nintendo restructured in 2015 to make the teams more fluid. The teams are typically headed by a producer and a developer.
Nintendo Entertainment Planning and Development Tokyo
Yoshiaki Koizumi - Previously worked on Super Mario Odyssey, he is now the deputy General Manager of EPD Tokyo. I don’t know who will replace his role as producer with this team so I am leaving the team under him. With the release in 2018 of some free DLC for Super Mario Odyssey in the form of Luigi’s Balloon World, I believe they started developing new world for a direct sequel. The same thing happened with Super Mario Galaxy and it was just under 3 years development for its sequel. Especially because the closest thing to a 3D Mario game in 2019 was Luigi’s Mansion 3 and that game only has multiplayer DLC coming. Expect a full fledge sequel to be revealed close to e3 to go head to head with PlayStation 5 and Xbox Series X.
Koichi Hayashida - The other team that helped with Super Mario Odyssey also did the port of Captain Toad: Treasure Trackers. They ported the game to Switch and added some new content for Switch in 2018, likely just to add a title to the systems portfolio in that lackluster year. Most likely helping Koizumi with Super Mario Odyssey 2 to ensure they get the title out this year.
Takao Shimizu - This producer helped create the NES Classic Edition and SNES Classic Edition. I am certain he and his team are responsible for the NES and SNES Online games. His team is smaller and they also assisted with Super Mario Odyssey to ensure they hit the holiday 2017. I am sure besides getting more games with the online service, that he is also assisting with the sequel to Super Mario Odyssey.
Nintendo Entertainment Planning and Development Kyoto
Eiji Aonuma - Known as the “Zelda team”, there are two core teams. I believe both are working under Hidemaro Fujibayashi to help develop the sequel to Breath of the Wild. Since the other director, Hiromasa Shikata’s last credits were A Link Between Worlds (2013 with his own team) and Tri Force Heroes (2015 work with Grezzo). I believe he is working with Fujibayashi as a co-producer or under him. Nintendo knows that Zelda sells consoles and what they have shown at e3 while stating in full development, I believe they want to have this game out this year to also go head to head with the PlayStation 4 and Xbox Series X.
Hideki Konno - This team is the team behind the Mario Kart series. With the last game was their mobile undertaking with Mario Kart Tour. A little lackluster but Nintendo’s overall mobile plans is to have some games in play on mobile and eventually transfer the gamers to full fledge games. With Mario Kart 8 Deluxe selling extremely well and being part of the Black Friday pack in again, it is likely we will at least hear what this team has been up to since their 2017 port of a 2015 game. With Mario Kart also having some competition in the form of Crash Team Racing and Team Sonic Racing they may be ready to reveal Mario Kart 9 or a spin off such as Donkey Kong Racing. Possible but unlikely to have this team work on either F-Zero or Wave Race. It would keep them up to date with racing engines while releasing a title that would not directly compete with the evergreen title Mario Kart 8 Deluxe.
Hiroyuki Kimura - Super Mario Maker 2 and New Super Mario Bros. U Deluxe were developed under Kimura with the help of Takashi Tezuka. I foresee them making more DLC for Super Mario Maker 2 and possibly a new title in the New Super Mario series since a full 2D Mario game plays quite different from Mario Maker. Other possibilities would be the development of a new Wario Ware or Wario Land game to differentiate itself more from Mario Maker. A small group under Kimura has developed the Pikmin franchise. Things have been silent with this franchise since Hey! Pikmin on 3DS. Fans clamoured for Pikmin 4 and Pikmin 3 as a launch title on the failed Wii U system was actually quite successful breaking over 1 million sold. I think that we will see a Pikmin 4 this year and either the game will come out this year or next.
Kosuke Yubuki - Previously worked on ARMS in 2017 and its DLC. This producer also worked with Konno so it is likely this team was folded back into the Mario Kart team to prepare something for this year or next. It is possible they are working on an ARMS follow up, but with the success of Smash, it is unlikely.
Hisashi Nogami - This is the young producer in charge of both Animal Crossing and Splatoon series. He worked with another young producer Aya Kyogoku on Animal Crossing: Happy Home Designer. With the release of Animal Crossing: New Horizons due March 20 and their pennant for long lasting supporting DLC and solid online code, expect a big reveal on the game early this year with support coming constantly throughout the year, also expect big online details. I don’t see this team working on anything else while focusing on Animal Crossing.

These teams are a second to none (2nd Party Studios)
AlphaDream - This team created the Mario & Luigi series on Nintendo’s portables. Due to recent ports underperforming on the now defunct 3DS system, AlphaDream had incurred insurmountable debt and filed for bankruptcy in October, so it is unlikely we will see anything from them.
Camelot Software Planning - Their last title was Mario Tennis Aces (2018) and its respective DLC. Being a smaller studio, it takes some time for development. While half a team was working on the DLC, they other half was probably pre-planning the next Mario Golf title. With all the DLC on MTA completed at the top of the year, they have likely been busy in full development on Mario Golf. Most likely will see Mario Golf sometime in 2020.
Game Freak - They just released Pokemon Sword and Shield for the Nintendo Switch this year to mixed review. They typically have something Pokemon related out each year and they also developed their own title Little Town Hero. They likely have something new on development and will at least show something this year, however; I think with the blowback from Sword/Shield that Pokemon may take a year off and actually finetune itself for a 2021 release
Grezzo - This team just release the port of The Legend of Zelda: Link’s Awakening. This was their first foray into HD development besides assisting with BotW during crunch time. Most known for their 3DS ports of Zelda titles, they also developed their own title on the 3DS: Ever Oasis. They have also been rumored to be developing a port of Skyward Sword, but considering their issues with Link’s Awakening I think they will likely be developing another title using a similar engine. It is unlikely that anything from them is in development from them for 2020 so I think we will get an original title using Link’s Awakening engine for 2021.
Good Feel - They released Yoshi’s Crafted World just earlier this year to mixed reviews. It is most likely they have started on the next Yoshi game as it tends to sell well and it is what they know. It is also possible that Nintendo has given them another 2D IP to work with such as Wario Land. Regardless of the case we probably will not see their development until 2021 and it will probably have a 2022 release.
HAL Laboratory - Developer of all things Kirby, we have seen some smaller Kirby titles lately so expect to have a larger Kirby title ready for the first half of the year 2020.
Intelligent Systems - Creators of the Fire Emblem and Paper Mario franchises. Their most recent release was Fire Emblem: Three Houses which was an incredibly large game and they have DLC for it coming by April 30 of this year. They are also constantly working on Fire Emblem Heroes mobile game. Considering they also required help by Koei Tecmo to finish Three Houses, chances are they are not far along their new title and may still be in the first stages. I think from them we will see a Paper Mario game that will return to form – especially with the Mario & Luigi studio now defunct – in 2021 or later.
Next Level Games - Responsible for the critically acclaimed Luigi’s Mansion 3, they have some multiplayer DLC that they are developing that will be out by July 31, 2020. I think in the meantime they will start on a new title but that will be a while before we see anything. They have worked on everything from Luigi, to sports titles, from Metroid, to Punch Out! I think it is up to them and Nintendo which Nintendo IP they tackle next though it won’t be until 2021/2022 that we will see it or see release.
NDCube - Responsible for Super Mario Party. Considering the lack of DLC for the 2018, chances are they are working on a sequel to the game that sold well. Given they have already developed the engine, questions are more likely if they will focus on the unique features of the joycon or go a more traditional minigame route as to not alienate gamers that purchased the Switch Lite console. Expect their game to come in 2020.
Monolith Soft - Responsible for help with Breath of the Wild and the Xenoblade franchise. We did not hear much from them in 2019, but we do know they are releasing a remake of the original Xenoblade Chronicles in the first half of the year. in 2017 they advertised jobs for a new fantasy action-RPG which likely was transferred to their help with the Zelda franchise. Because they were hiring for work in their team for a Zelda project, I think it is safe to say that will be released in 2020 to combat PS5 and XSX.
Retro Studios - This team had silence for over 5 years and is now given the reigns for Metroid Prime 4 after Nintendo was not happy with its initial development. Under strict supervision of Kensuke Tanabe and Yoshi Sakamoto, I believe whatever troubled development they previously had was shuttered to focus on Metroid Prime 4. I think they have also created a port of the Metroid Prime Trilogy which fed the rumors of the game being in development and Nintendo is sitting on the title to be closer to release on the new title. I think we will see the port of Metroid Prime Trilogy in 2020 and Metroid Prime 4 will be a 2021 title.

Third Time is a charm (3rd Party)
Bethesda – they are still promising to support Switch with titles they can, however; they are starting development for the next generation which will likely end up leaving the Switch SOL. We are only expecting Doom Eternal in 2020 but we could have a surprise or two from them yet.
Square Enix – They have fully gotten back into the Nintendo camp and have focused not only on ports but even subverted some development resources for titles exclusive to the system. After the success of Octopath Traveler, we are receiving Bravely Default II which is officially in development. Also pushed into this year is the online title Final Fantasy: Crystal Chronicles HD. I am sure some surprises will come throughout the year.
Ubisoft – They partnered with Nintendo in 2017 to release Mario & Rabbids: Kingdom Battle. Then in 2018 they had extra DLC for that game and special Star Fox DLC for one of their games, StarLink: Battle for Atlas. I think more collaboration is in the works and would not be surprised to see a full Star Fox title from them in 2020. They have also brought some of their older Assassin Creed titles to the Switch and have Assassin’s Creed Odyssey available through streaming in Japan. Expect a surprise or two from them in the year.
Bandai Namco – They are assisting with Smash and are now helping develop more unique fighters for another fighters pass. Their “Tales of” game that was promised for Switch was shuttered for Tales of Arise for PS4/XB1 and Soul Calibur VI also picked up another fighters pass. Sitting dormant is Tekken and Ridge Racer. Either of those games may have a Switch port in the works but outside Smash, Bandai seems to not interested in the Switch console. Additionally, it was believed they had a Singapore studio that was developing Metroid Prime 4 before the project was taken away and given back to Retro Studios
Koei Tecmo – Responsible for Marvel Ultimate Alliance 3, Hyrule Warriors, Fire Emblem Warriors, and helped Intelligent Systems with Fire Emblem: Three Houses. This third-party studio has become very close with Nintendo and their games have been successful on their platform. Nintendo co-owns the Fatal Frame franchise with this studio, I expect a game in that series to come to fruition either 2020 or 2021. Additionally, it has been a while since Ninja Gaiden has seen a release, expect to see something in that series this year while helping finishing up the TMS#FE port and MUA3 DLC.
Platinum Games – Announced at the Game Awards in 2017, Bayonetta 3 has been in deep development for 2 full years. They have also worked with Nintendo on the new IP Astral Chain which was released to great critical and financial acclaim. I expect to see Bayonetta 3 this year for either 2020 or a 2021 release. They may also have an extra surprise or two to showcase but that may be a 2021 title at the earliest.
Sega – They will likely have a Sonic game to tie in with the movie and because they sell best on Nintendo’s platforms, expect a Switch copy of the game. Also they own Atlus, which has said it was developing Shin Megami Tensei V and we have seen nothing on that game since 2017 but said in Feb 2018 that is in full development. Additional they have Persona 5 Shuffle (co-developed by Koei Tecmo) to release in 2020. Atlus also developed Tokyo Mirage Sessions #FE which has a remake/port coming out this January.
submitted by ItsSwicky to nintendo [link] [comments]

Kami Heart Nintendo Switch

Hello there,
I just wanted to share my experience with the Nintendo Switch to those who are interested and I thought that perhaps starting a reddit post could be a starting point. First of all, just to clarify that 'Kami' means 'We' or 'Us' in my language (Bahasa Indonesia) and I used because my experience with the Nintendo Switch have been uniquely communal. This is an unnecessarily long post (much apologies) but I just hope that can write everything down before I lost the moment for writing. Thank you for your time. ^_^

Kami Heart The Hybrid System
Impact to Choice
I was fortunate that I received the Nintendo Switch as a Birthday present from my wife on March 8, 2017 - the first week the Switch was released. And like everyone else who got their Switch ealy on, I was hooked on Breath of the Wild. Yes, Hyrule was undoubtedly a supreme experience on its own, but it was the Hybrid nature of the Switch that caught me off-guard about the overall experience of playing the newest adventures of Link.
Through my adult years; with marriage, family and work - I have learnt to plan my days by making time for things that are important and things that are urgent. Through this matrix, I slowly and crushingly admit to myself that playing video games is almost never important nor urgent, no matter the argument. I had seriously thought that the joy I got from video games would just be a fond memory of my past. When I first learned about the Switch and its portability, I was intrigued and cautiously excited by its potential. The excitement stemmed from the hope that the hybrid system could facilitate more choice for me, and that it would have more flexibility to fit into my daily schedules of things that are important and things that are urgent.
So it was a pleasant surprise to me, when I noticed the painless planning that I have to do to have time to play my Nintendo Switch. The difference with the Switch is that it allows me to comfortably find time rather than struggle to make time. If I have 30 minutes after work, I can play while having a cup of coffee at a café. If I have an hour before going to bed, I can play while my wife can still watch the TV (This is a BIG deal). If I am flying for work, I can play on the plane instead of hoping that the 1 hour flight will just fly by (sorry for the pun). It turns out, there are numerous times in a day where I can fit my games in, simply because I am no longer tethered to my TV or a computer to play. With the Switch, it did not feel selfish for me to play video games nor do I feel that I am compromising my priorities. To be clear, video games did not suddenly become more important or more urgent, it's just that the hybrid Switch makes it so it does not have to be either to be a viable choice. This impact to choice is literally changing my lifestyle. I don't have to juggle multiple time schedules to make 2 hours free, just so I can play my game. This is the promise of mobile / handheld gaming without compromising the kind of gameplay that I like. To me, the hybrid nature of the Nintendo Switch is not a gimmick, it’s a magic trick. I can play the same Breath of the Wild on my TV or at a Coffee Shop, and I don't think I'll ever get over how wonderful this seamless transition feels. The impact of the hybrid system was beyond my expectations, but to some extent, it was expected nonetheless. There is another, unexpected feature of the Switch, that could break the seamless experience of the hybrid system without it - the sleep mode.
For me, before the Switch and its sleep button, 30 minutes is meaningless to a gaming session. With the sprawling AAA games that I liked to play, I could barely progress in 30 minutes. But the sleep mode changes that. A 30 minutes play time on the Nintendo Switch is often a part of the 1- 2 hours total time I spent on the game that day. Moreover, the sleep button removes the frustration of having to stop playing. Coming back to the important/urgent matrix, the urgent part often comes when I am playing video games on my TV and consequently, I have to stop playing. The frustration of scrambling to save or to just turn it off completely was frankly, the worst part of this hobby before I had the Switch. I could not just simply ‘pick up where I left off’. Whenever I have to stop playing, I would not know when I could make those 2 hours again. It could be a couple of days, a week or even months, before I could resume the game... Just between you and me, this is why I never get to finish The Witcher 3. It was devastating to open up my save file for The Witcher 3 and every time I had to try to remember where I was or what it was that I was doing, the momentum was lost. After several times of losing momentum, the impetus to play was just lost completely... The sleep button is not exclusive to the Switch, but the hybrid nature is what makes the sleep mode integral. That 30 minutes in the Cafe? I can press the sleep button when I am heading out. That 1 hour session before bed? I can press the sleep button when my wife wants to talk (again, BIG deal). That play session on the plane? I can press the sleep button when it's time to land. The sleep function is crucial to the seamless experience, because 30 minutes of play is now substantial. And I know that it will be easy to find another 30 minutes to continue my game and finish that shrine I was in or climb that tower I was heading towards. Unlike my experience with the Witcher 3, the momentum of my adventure in Hyrule was never lost and I got to complete it.
With the newfound time for playing video games, the Switch did not only change when and how I play games, but also how I spend the time with the games I played. Those first few weeks of exploring Hyrule, battling Bokoblins, completing Shrines, finding Koroks and defeating Ganon, would have been a completely different experience if it weren’t done through a hybrid system. With the Switch, I get to play Breath of the Wild for 1-2 hours everyday; instead of 2-3 hours a couple of times a week. As it was so much easier to find time to play Breath of the Wild, I consequently did not feel like I was wasting time whenever I followed my curiosity rather than the supposed ‘story’ of the game. It was the first time in a long time, since I felt the urge to simply play a game rather than the rush to complete it. After the credits rolled on Breath of the Wild, I surprised myself by immediately starting a new game just because I wanted to play again. In my second playthrough, after gliding down the Great Plateau, I knew that this dear hobby of mine is now possible to be in my future and not just a memory of my past. The Nintendo Switch has significantly influenced how I want to play video games.
Is it on the Switch?
Since the launch of the Switch, I hear and/or see the following remark, "Is it on the Switch?", so many times that it could almost become a catchphrase for the console. It is a question that I also find myself asking quite frequently when I see a new game (or an old game). But why is that? Why did I become so interested in other games coming to the Switch? I’ve come to the thought that the lack of gimmick on the Switch is why I am eager for more games on the device. …. (Please let me explain). Earlier in the blog, I have mentioned that the hybrid nature does not feel like a gimmick and more like a magic trick - even 3 years later, that feeling of wonder still rings true. However, the occasions in which that hybrid magic trick has a chance to dazzle me, gradually declined. There are less and less instances where I use my Switch on the TV as I found myself using the Switch more often in handheld mode. During the first year of owning the Switch, I began to settle on a 1:5 ratio of TV vs Handheld mode. The dock becomes more of a charging dock rather than a dock to connect to the TV. Because most of my time with the Switch is as a Handheld experience, the Hybrid benefit becomes much less apparent for me. But because of that, I began to notice just how good it is to have traditionally-console games in the palm of my hands.
I think it was Kotaku (I could be wrong, as I could not precisely recall where I found this quote) which said that Nintendo Switch is more of a portable console that can also be played on the TV - which was contrary to Nintendo's messaging of Nintendo Switch being a “Home console that you can take with you”. My initial thought of the Nintendo Switch generally agrees with Kotaku, but my experience with the console helped me understand Nintendo’s messaging. The Switch is a great handheld device because it is not relegated to what I used to consider as “Handheld-Games”. Before the Switch, I always have this perception that console games and handheld games are inherently different. One is not better than the other, but the processing power and size of games are so different that I could not expect the same gaming experience. As a handheld device, the Switch did not have that issue of perception. Playing Breath of the Wild in the palm of my hands proved to me that the future is here, there is no longer a chasm between console games and handheld devices because it has been blurred by the Nintendo Switch. But more importantly, playing on the Nintendo Switch felt familiar. There is only a single screen. There are no styluses. Touch Screen controls are additional / optional. I don’t have to learn motion controls (mostly). There is no significant difference between how I used to play on the TV versus how I play my games on the Nintendo Switch in handheld mode. I only focused on the single screen and the buttons layout are practically identical to most other consoles I have used. The muscle-memory I have built through the years did not have to be re-learnt. Which is basically saying, that the Switch is actually … pretty plain. Without its Hybrid capability, the Switch feels more like a next-gen handheld and not the wild and zany experiments Nintendo is known for. And at least to me, that is a good thing.
The familiarity of playing the Switch in handheld mode made it so much easier for me to hope that more games, that I do want to play, can come to the Switch. The experience I had with Breath of the Wild makes me think, “Well, why not?”, if I can play Breath of the Wild on the plane or in the cafe then why not other console-games as well. The first real test for me was Skyrim. I have played hundreds of hours of Skyrim on the Playstation, thus I was certain that if playing Skyrim in handheld mode feels off in any way, I would notice it. When Skyrim was released on the Switch, I think I may be one of the earliest people who downloaded it to my Switch. The added DLCs made it even sweeter as I never had the chance to really sunk my teeth on the DLCs. I can recall that I was nervous about it because I really wanted it to play well on the Switch. After the character creation was done and I was out and about in Whiterun - I felt relieved. The Switch basically fades into the background and I am left with Skyrim in the palm of my hands. I spent dozens and dozens of hours in Skyrim again and it was more enjoyable because it was easier to find the time to play on a handheld device.
Between Breath of the Wild and Skyrim, there were other games as well that shaped my instinct to ask “Is it on the Switch?”. I was introduced to the world of Indie games in the first year of owning the Nintendo Switch. The world of Indie games was not something that I put a lot of attention to in the past, but fortunately (perhaps ‘unfortunately’ to a lot of other people) there were not a lot of games available on the Switch for me to play. I became interested in just trying to see what is available for me to play and Indie games became the answer. There were 2 particular experiences that I want to point out which was important to my subsequent behavior towards video game purchases - Shovel Knight and Stardew Valley. I was pleasantly surprised at just how good and modern Shovel Knight feels to play but, more importantly, it felt worth the time I put into it. Indie games became viable for my play-time on the Switch. Then came Stardew Valley. I was blown away by just how engrossing the game is to play. It was so good that even my non-gamer wife was drawn to it. Stardew Valley was important for 2 things; it solidified the awesomeness of Indie Games and showed that other types of games also felt great to play on the handheld Switch.
After Skyrim, Shovel Knight and Stardew Valley, I began asking “Is it on the Switch?” for more games to play in my Handheld Switch. Over the years, Nintendo Switch kept pushing the bar on what is actually playable on the system. The announcements of games like Doom, The Witcher 3, Divinity: Original Sin 2, The Outer Worlds (sadly not so good) or Wolfenstein have not ceased to amaze me of just how much the Switch is capable to run. To me though, the announcement of Civilization 6 on the Switch was the one-time I actually squealed at a Nintendo Direct. I LOVE strategy games, and Civ is way up there in my favorites list. I have never ever imagined that I could be playing a game like Civ6 on a handheld device. I did not think twice of buying Civ6 when it launched on the Switch system. The experience of playing Civ6 on the Switch vastly broadens what I want to play on the device. Civ6 also made me realize that most of the types of games that I like to play on console and PC are now available for me to play on a handheld device. Whilst there are compromises on the graphics front and the framerate on a lot of these games, to me they do not feel compromised to play. It felt like this is the game the developers wanted me to play and not some watered-down version. That feeling of familiarity is absolutely crucial in making the handheld experience indispensable to my lifestyle. Now I can choose to play massive games like Civ 6 or delightful Indie games like Shovel Knight without thinking about which device I should play them in.
Instead of asking “Is it on the Switch?” I gradually become more proactive and ask “What is on the Switch?” (better discoverability on the eShop would really help). I actively searched for “Best RPG on Switch”, “Hidden Gems on Switch”, “Best Strategy on Switch”, “Best Ports on Switch” and so on, which is a behavior that I don’t really do in my previous gaming devices.. I can honestly say that in the past I bought a gaming device because I want to play games, but now, I buy games because I want to play on the Switch. My whole mindset towards video games have changed and the role of the gaming device has become the goal rather than the means. Consequently, for the first time, I am experiencing a ‘backlog’ problem that I never had before. Handheld gaming has proved to be so impactful to my lifestyle in general, that I hope that Nintendo will continue this route of making handheld systems a priority for its future.
Discovering The “Switch”
With the lifestyle-changing impact of the Handheld Switch experience, it came as a significant surprise to me that the announcement of the Nintendo Switch Lite did not excite me. I should have wanted the handheld-only system more than the original Switch. Initially, I attribute the ‘Waste of Money’ reason for my lack of excitement. But instead, I began to recognize and ‘re-discover’ what “Switch” actually means to me.
The Switch is a hybrid console that can be played on the TV or in handheld; that perception of choice between TV and handheld was important in communicating what the Switch is, but it could not fully illustrate what the feature actually does for my gaming experience. I debated whether I actually needed the “Switch” and would benefit more from having a handheld-only-system because around 80% of the time I played on my Switch is in handheld mode anyway. To some extent, I think the portability aspect of the Switch grabbed too much of my attention, and consequently too much of my appreciation, early on with the Switch. Eventually though, the other 20% of my time with the Switch, becomes essential to my experience. Through several key games, the “Switch” feature becomes much more than just a choice between Handheld and TV.
Let me further illustrate this by briefly describing my experience with the Wii. My family and friends were quite fond of the Wii experience back in its heyday. Games like Mario Party, Wario Smooth Moves and, of course, Wii Fit were fond memories for us. But given the way the Wii is, it felt that I should only be playing games that utilized its motion controls - any other control scheme, felt like it should be played elsewhere. I was fortunate enough that I was able to have my Playstation + Laptop at the same time. So for games that I want to play (e.g. Skyrim, Dragon Age: Origins, Infamous, Uncharted, Fallout, Red Dead Redemption, Last of Us, Civilization, SimCity, etc.) I get to play separately on my own devices. Consequently, I grew up with the notion that Nintendo games are objectively different; Nintendo games are fun and quirky to be played with many people while the games that are on other consoles are more action and/or story heavy and games on PC are more suited for strategy / simulation games. With such perception of Nintendo games and the wacky usage of the motion control, it rendered the ‘Wii experience’ to be singularly specific and situational. Thus my time was divided around 80% with my games and 20% with Wii games. Looking through this perspective, this 80-20 dynamic has not really changed with my time with the Switch. That 20% are mostly the kinds of games that I remember playing with the Wii. In other words, that other 20% is when I 'Switch' to that Nintendo experience that has always been enjoyed by my families, friends and myself. Well, to be precise, I think that my 20% is somewhat divided into 4 types of experiences - Local Multiplayer, Motion Control, Gyro/Online Multiplayer, and Joy-Con.
One of the main reasons why the Nintendo Switch was compelling for me was the near-certainty that Nintendo will deliver good local Multiplayer experiences. My wish is that the Switch will not end-up like my Playstation, which was only played by me. The first local Multiplayer game that I got was SnipperClips and it was a superb novel experience that my wife and I shared together. The experience was so good in fact that I wanted to have more games to play in local multiplayer immediately. I know my wife loves puzzle games, so I got Puyo Puyo Tetris for us to play. Those initial multiplayer experiences were simple and delightful, as well as cementing the notion that the Switch is the right choice for local gameplay sessions with others. Then... Mario Kart 8 deluxe was released. The last time I played Mario Kart was on the Nintendo 64 and much has changed since then. It is no surprise to me that Mario Kart 8 Deluxe is one of the highest selling games on the Switch, the game is excellent. Sure enough, the game became the best way to fully utilize the unique capability of the Nintendo Switch - it is so easy to pass on a Joy-Con and start racing immediately. I have played local multiplayer Mario Kart in so many places and with so many different people that I somehow became the Nintendo Uncle or the Nintendo Guy. A dedicated handheld device would not allow for such experiences and interactions. Sure, I don’t play local multiplayer games all the time but those moments were enabled solely because I have the Switch and not another device. After Mario Kart 8, I now keep a lookout on more games that would be great to play in local multiplayer. Games like Overcooked, Mario Party and Just Dance are some of the games that have also enabled those joyous experiences together.
Of that 20% of my time on the Switch, local multiplayer is probably the experience I spent the most time on. Very close second, is the time I spent with the clever ways in which the motion controls are used. Arms was the game that became the catalyst for the experience. Compared to the days of the Wii, the motion controls in Arms, and thus the Switch, feels far more measured and deliberate. I can’t just waggle aimlessly, there has to be intent on my movements, and I learn to appreciate the thought and care that was put into designing a game experience based on 2-motion controls. Additionally, it wasn’t until much later that I realized the ease to the set up (or lack-off set up?) to start playing Arms. One of the more annoying aspects of the Wii was the calibration and I experienced none of that pain during my time with Arms on the Switch. After Arms, I thought that it was a nice and quirky experience to dabble but not exactly something that I thought I would put much investment into. I thought wrong. The ease of the set-up and the weightiness of the motion controls was seeded in my mind and I became more open to experiences of the same type. When Fitness Boxing was announced I would never have given it a second thought if it were not for my experience with Arms. And for some reason, I got more out of Fitness Boxing compared to what I remember from Wii Fit. My wife and I got kinda into it and we also bought Zumba to spice up the experience. And it's not just at home, whenever I have to travel for work, I have used Fitness Boxing to get a quick workout in my hotel room. Then came Ring Fit Adventure, which immediately became a day-one purchase for me after the great work-out that I got from Fitness Boxing and Zumba. To me, Ring Fit Adventure is a fantastic evolution of motion controls and the possibilities that it could bring to users.
Gyro-controls was always something that I thought was unnecessary but at the same time, I was curious at how good it actually is to use as a control mechanic. Luckily, I caught wind of the hype around Splatoon2 and was genuinely curious on what seemed to be a good implementation of the gyro-controls. That was honestly the reason why I bought Splatoon 2, I was curious about its gyro-controls. Splatoon 2 was the kind of game that I thought I would never enjoy, but it turned into something that I value my time for. The gyro controls in Splatoon 2 were very easy to adapt and, more importantly, crucial to the experience. Splatoon 2 was also the first game where I participated in online multiplayer. I never thought I would enjoy playing such a game because video games used to be entertainment reserved for me and people I know, but not with strangers. After understanding the rush of playing multiplayer online and getting the hang of gyro controls, I became interested in finding out more games that offer similar experience or controls. The other game that I used Gyro controls in, was Fortnite. Fortnite was all the rage early on with my time with Switch and since it was free, I thought I’ll try it out. I played for a season and I could really appreciate how video games have truly evolved over the years; let me tell you, playing Fortnite in a cafe, with my shoddy mobile hotspot and perhaps close to 99 other players online, have taught me about the vast potential of the technology that we have and the kinds of experiences it can deliver. The gyro controls in Fortnite makes the experience more frantic, especially the build battles - I wasn’t at all good at playing Fortnite but the manic experience I had was truly memorable. Gyro gameplay makes me interested not only in games with gyro-controls but also led me to Online Multiplayer or Battle Royale games - Warframe and Spellbreak are some of the games I’m looking forward to trying out as well.
Then comes the surreal experience of what I like to call the ‘Joy-Con games’. Of all the types of experiences I have had with the Switch, the Joy-Con games are probably the least-time spent, but it makes up for it through its crazy inventiveness. There were only 2 games where I have had substantial playtime with Joy-con games; 1-2 Switch and Labo. I was not looking to buy 1-2 Switch but it happened to be bundled with my initial purchase of the Switch. Now, I’m not saying that 1-2 Switch is a great game, but it was like a fascinating demo on what could be achieved through the Joy-Cons. There were 2 minigames that stood out to me the most - the ‘marbles inside a box’ and the ‘lock-picking’ games. These 2 mini-games really showed what HD Rumble can provide to the gamer; I could really feel that there are distinct marbles from the Joy-Cons and I could really feel the ‘click’ in the lockpicking mini-game. I genuinely look forward to games in the future that could utilize these experiences in their gameplay. Which then leads to the second experience I had with these ‘Joy-Con Games’ - Nintendo Labo. The announcement of Nintendo Labo was distinctly memorable for me as it showed to me the kind of mindset that exists in Nintendo. The most fascinating contraption that they showed in the Nintendo Labo reveal was the RC Car toy-thingy. The fact that the ‘console’ becomes the controller and the joy-con becomes the interactive toy, was delightfully weird and felt very Nintendo-like. The role reversal of the controller and the console revealed to me that Nintendo has no real bounds on what they will experiment on with the technology that they have. I personally tried to get into the Labo experience but only able to get the VR Labo which unfortunately does not agree with me as I got quite nauseous from too much VR. Nonetheless, I got a glimpse at what Nintendo is willing to invest their development time and money to explore new opportunities for their gamers. It is refreshing to see a company in a consumer-tech-hardware industry to focus their efforts in exploring what is possible right now, rather than the continuous obsession on the ‘next-big-thing’.
These Local Multiplayer sessions, Motion Control games, Gyro-based/Online Multiplayer experiences and Joy-Con novelties are the kinds of enriching playtimes that makes-up around 20% of my time with the Switch. Even though these experiences are not the main way I play games, they are still essential to the whole Switch experience. They have become indispensable to why I’ve come to adore the system and spotlights what that age-old saying, ‘The whole is greater than the sum of its parts’, really means.. This is how I discover that the ‘Switch’ is far more than just TV vs Handheld. It is more about how those different play-modes can facilitate distinct and nuanced experiences. These additional ‘modes’ are certainly not the main reason why I would recommend the original Switch, but it is 100% the reason why I am very reluctant to get any handheld-only / TV-only system in the future - it's a new benchmark of what I hope to get in my gaming experience. The Switch and its Joy-Con, with all of its glaring and infuriating flaws, enables something delightful and unique.
Kami are Gamers at Heart
With all of the time I have spent on the Nintendo Switch, I still ask the question “Am I a Gamer?”. It is surprisingly difficult for me to answer that question. I can not really relate to the Gamer Identity as it does not reflect who I am in general. Instead of the Gamer Identity, I have discovered something else which I could relate to - the Gamer Passion. Having the Nintendo Switch made me more proactive in Google searches relating to video games and thanks to the algorithms of the Internet, I am gradually exposed to the wider scope of the video game culture. I used to have a broad-yet-shallow interest in popular culture and would explore the world of Movies, Music, TV, Comics and Video Games in equal amounts of time. But now, most of my exploration has pivoted to the world of Video Games - and what a deep world it is. I have subscribed to a myriad of YouTube Channels covering different aspects of Video Games. I made a Twitter account and Discord account, both for the very first time, because I want to get more connected to the gaming world. I searched for documentaries regarding Video Games and tried to learn the history of Video Games. I wanted to know how Video Games are actually made. And what I have found is an immense sense of passion by so many people towards this medium. I was swept up by the sheer amount of personalities, legendary figures, consequential scandals, innovations, contentious discussions, hilarious anecdotes, controversies, wholesome moments, speculative theories, fandoms, epic milestones, toxic comments, business woes, triumphs, tragedies, nostalgia, and heartfelt stories throughout the history of video games. There is a tangible sense of active community within this world of video games that is quite different from other popular-culture communities. From my perspective, and I can be very wrong about this, the sense of passion that I got from the video game world is well-shared across its participants. In most cases, I do not sense that Game Developers are distant to its Players, compared to the distance that I sensed from other types of creators and their fans. The ‘closeness’ of developers and players have manifested in some genuinely hype moments or genuinely distressing moments. But I believe that it all stems from the passion of being ‘Gamers at Heart’, we in the video game world truly love this medium. And in that sense, rather than saying that “I am a Gamer”, I can sincerely say that I am now a proud and active participant of the Gaming Community.
Speaking of gamers at heart, I would like to wrap things up with a small dedication to the late Satoru Iwata. Unfortunately, I came to understand the life and impact of Satoru Iwata only after his passing as I was not too engrossed in video gaming culture in the past. With my experience of having the Nintendo Switch and having a better understanding of the intent that Iwata had with his Blue Ocean strategy, I have to say that I am grateful for his work and vision. I thought that it was just a cool quote when he said that he is a gamer at heart, but experiencing his influence firsthand through the Switch, the quota takes on a whole new meaning to me. It is my understanding that Iwata saw a massive gap between so-called ‘casual gamers’ and ‘hardcore gamers’ and wanting to create something to fill that gap. I think it is fair to say that the Wii did not bridge the gap, but instead created a new wave of casual gamers. The Wii U was, in my opinion, the Beta-Switch, it tried to convert the newly casual gamers into something a bit more involved but not necessarily asking the commitment usually reserved for the hardcore gamers. But unfortunately (or maybe fortunately?) the Wii U failed to do so. And this is the point where I have come to immensely respect Satoru Iwata. He did not abandon his vision nor did he double-down on that vision, instead he adjusted and in fact took an even greater risk by starting the development on the Nintendo Switch. If we take all the hardware and software reported sales during the Satoru Iwata era prior to the Switch, then we are looking at 330+ Million consoles and 2+ Billion games sold. He was risking all of those potential sales by focusing solely on a single console with an unproven experimental concept. That took some major cojones. It would take a special kind of person to convince an entire company to that kind of risky vision. And it would take a special kind of leader to have his vision realized by the company he left behind. It would seem to me that Satoru Iwata was that special person and was that special leader because the Switch did launch and again shook the market. I was in that Blue Ocean. I was in between the casual gamers and hardcore gamers, and I have found my home in Nintendo Switch.
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can you play online with your friends on nintendo switch lite video

You must link your smart device app (Super Mario Run, etc.) to your Nintendo Account in order that users with whom you are friends in that application are displayed so that you can easily send them friend requests. You must link your Nintendo Network ID to your Nintendo Account to be able to find your Wii U and Nintendo 3DS friends. Best Friends: If you make a user a best friend, they will show at the top of your friend list. Remove Friend: If you remove a user as a friend, you will also be removed from that user's friend list. Block: Blocked users cannot send you friend requests, and it will be harder to encounter them in online play. Users will not be notified when you ... Nintendo Online gives you the ability to play multiplayer games like Mario Kart 8 or Super Smash Bros. Ultimate online with friends and other players around the world. It also gives you access to an extensive library of classic NES and SNES titles that you can play for a retro gaming experience. The Nintendo Switch Lite consoles have most of the same functionality as the standard Nintendo Switch console save for a few exceptions (primarily the removable Joy-Con and ability to connect to a... In many Nintendo Switch games, adding someone as a friend is the only way to join online games with them, and voice chat with them. Every Switch account has a unique 12-digit Friend Code, which can... Access Nintendo Switch Online right from your system and sign up for your free 7-day trial. You can get the latest info on Nintendo Switch Online from the Nintendo Switch HOME Menu. And if you ... Best answer: Yes, anyone who owns the Nintendo Switch Lite can play local co-op games with a friend who has a standard Nintendo Switch console as long as the game being played supports handheld mode and doesn't require motion controls. With local wireless, you can link up to eight Nintendo Switch and Nintendo Switch Lite systems together for multiplayer fun. You can also hop online to play with family and friends who are far... Dedicated to handheld play. The system for gamers on the go. The Nintendo Switch Lite is designed specifically for handheld play—so you can jump into your favorite games wherever you happen to be. The Nintendo Switch, and by extension the Switch Lite, have an online service but it's not much use without some friends. To add friends, or let other people add you, you'll need to find your...

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can you play online with your friends on nintendo switch lite

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